DESCRIPTION

Product Name : Pontiac Bonneville Car 3D Model

Pontiac Bonneville Car 3D Model Polygon saving but accurate 3d model created according to real reference. Native format is Cinema 4d R21, model can use Hypernurbs subdivision. Other formats are exported in one resolution. Exported formats 3ds, max, fbx and obj are prepared well to work correctly with every standard modeling software such as Maya, Lightwave etc... Using FBX file for import is strongly recommended, because it preserves basic material properties, objects hierarchy, uvw coordinates and quad geometry. 3ds format preserves basic material properties, hierarchy and uvw coordinates, but all geometry is triangular. Max format includes hierarchy, quad geometry and standard materials. OBJ format preserves only quad geometry and uvw coordinates.

Pontiac Bonneville Car 3D Model Each format of model (except for OBJ) has hierarchy of parents and children objects ready to animate manually or using any car animation plugin. All mesh parts separated by material are jointed under one empty (no polygons) object used as their pivot. All materials, textures and objects are sorted well to make Your own materials for special render engines. ONLY native c4d version has some special following features. It is animated using Xpresso (no keyframes), Model in c4d format includes exterior and interior lighting, automatic reverse and brake lights. Textures are included with all files, main texture's size is 2048x2048 pixels split onto these channels - xxxtex.jpg (diffuse color), xxx_bum.jpg (bump), xxx_spe.jpg (specular color and intensity), xxx_ref.jpg (reflectance intensity), xxx_lum.jpg (luminance color). C4D version comes with standard and Vray materials. Previews were rendered using Cinema 4d R21 Studio, Physical renderer. Model scale unit is centimeters. Environment scene where the car is placed is not included! This model was created, saved and exported from Cinema 4d R21. Compatibility level with other versions may be restricted due to changes in versions of software.

Pontiac Bonneville Car 3D Model The Pontiac Bonneville is an automobile built by Pontiac from 1957 to 2005. Bonnevilles were full-sized, with the exception of a brief period of mid-size between 1982 and 1986. The brand was introduced as a limited production performance convertible during the 1957 model year. The Bonneville (known as the Parisienne in Canada until 1981), and its platform partner, the Grand Ville, are some of the largest Pontiacs ever built; in station wagon body styles they reached just over 230 inches (5.8 m) long, and at 5,000 pounds (2,300 kg) and more were also some of the heaviest cars produced at the time. The name was taken from the Bonneville Salt Flats in Utah, the site of much early auto racing and most of the world's land speed record runs, which was named in turn after US Army officer Benjamin Bonneville.

Full Game Ready 3D Model this one and for easy use include here 10 OBJ Files with HD Texture..ENJOY

- Polygons:- 225,464- Vertices:- 411,378

Note: If any problem massage me anytime. Thanks

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Include This Pontiac Bonneville Car 3D Model Pack

  • Blender Project With Texture
  • OBJ Full Project
  • OBJ ( 10 Files With Texture )
  • PBR ( 20 Files HD Texture )
  • FBX Full Project
  • Materials
  • HD Texture Zip

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Support Software: Pontiac Bonneville Car 3D Model

  • OBJ to Maya, OBJ to Houdini, OBJ to Unreal Engine 5, OBJ to 3DS MAX, OBJ to C4D, OBJ to Iclone 7 & 8 . Also you can work With FBX Files too.

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Pontiac Bonneville Car 3D Model Low-poly 3D model

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File formats
OBJ
OBJ | 3 files<br />File Size: 105 MB
BLEND
Blender | 2 files<br />File Size: 102 MB
FBX
Autodesk FBX | 3 files<br />File Size: 194 MB
PNG
PNG | 2 files<br />File Size: 90 MB
OTHER
Other | 2 files<br />File Size: 19 MB
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
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- Cameras
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Geometry
No N-gons
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No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
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Provided by designer
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3D Features
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The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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Materials
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Geometry
225464 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 411377 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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