DESCRIPTION

Model OverviewThis digital asset is a meticulously designed 3D model of a Car, presented in a digital format suitable for diverse applications such as games, simulations, virtual reality experiences, and architectural visualizations. With a focus on high visual fidelity and geometric precision, this model integrates seamlessly into various digital environments, offering detailed realism and versatile utility.

Geometry SpecificationsPolygons: 3,046Vertices: 5,818The geometry of the model is composed of a blend of quads and triangles. This combination optimizes the balance between detailed surface representation and rendering efficiency, ensuring compatibility with various rendering engines and platforms. The moderate polygon and vertex counts facilitate smooth performance while maintaining the essential features and contours of the car, capturing its intricate design and structure.

Texturing and MaterialsTextures: High-resolution textures have been applied to the model to enhance visual detail and realism. These textures accurately represent the car’s exterior features, including paint, glass, tires, and other surface elements. The textures provide depth, color variation, and fine details that contribute to a lifelike appearance.Materials: A variety of materials are utilized to define the surface properties of the car. These materials simulate the different components such as reflective paintwork, transparent glass, rubber tires, and metallic details. Each material is carefully chosen to replicate the physical characteristics and visual aesthetics of a real car, enhancing the overall realism of the model.Animation and RiggingRigged: The model is not rigged, meaning it lacks an internal skeleton for posing or animation. This makes it more suitable for static or non-animated applications where motion is not required.Animated: The model does not include any pre-defined animations, making it ideal for scenarios where static placement or manual animation is preferred.UV MappingUV Mapped: The model employs UV mapping to ensure that textures are accurately applied to its geometry. This technique aligns the textures precisely with the model’s surfaces, ensuring that details such as logos, paint patterns, and other visual elements are consistently and accurately displayed. UV mapping enhances the model’s appearance by allowing textures to wrap seamlessly around complex shapes and contours.Usage and ApplicationsThe Car 3D model is highly versatile and can be employed in a variety of contexts, including but not limited to:

Game Development: Enhancing game environments with realistic car models that can be used as static assets or manually animated for various in-game scenarios.Simulation Training: Providing detailed and realistic car models for driving simulations, traffic management training, or emergency response simulations.Virtual Reality: Contributing to immersive VR experiences by adding detailed car models that enhance the realism and depth of virtual environments.Architectural Visualization: Serving as detailed elements in architectural visualizations, allowing for realistic depictions of urban settings, car parks, or driveways in architectural renders.Educational Tools: Being utilized in educational applications to teach automotive design, mechanics, or transport planning through interactive 3D models.

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Old Car 3D Model Low-poly 3D model

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File formats
STL
Stereolithography | 2 files<br />File Size: 5 MB
OBJ
OBJ | 2 files<br />File Size: 5 MB
ABC
Alembic<br />File Size: 2.5 MB
BLEND
Blender | 2 files<br />File Size: 5 MB
DAE
Collada<br />File Size: 2.5 MB
FBX
Autodesk FBX | 2 files<br />File Size: 5 MB
GLTF
glTF | 3 files<br />File Size: 7.5 MB
PLY
Ply | 2 files<br />File Size: 5 MB
3DS
3D Studio<br />File Size: 2.5 MB
USDZ
USDZ<br />File Size: 2.5 MB
USD
USD<br />File Size: 2.5 MB
TEXTURES
Textures<br />File Size: 2.5 MB
Verified by CGTrader
Verified models are of higher quality as they have
passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
Information and details shared directly by the model's designer.
3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
Some external plugins were used to create the model. These may be required for full functionality.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
3047 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 5817 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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