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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Vehicle modeled in blender from blueprints, the closest thing to reality, the doors, wheels and steering wheel are separated in the blender directory for easy manipulation when used in video games, low polygon clean geometry 56k faces, 110 k tris The car is available in a version with an American driver on the left side and with a UK driver on the right of the car. all the meshes are separated by materials and in the inner part it has the leather, the carpet and the wood with UV mapping.
IMPORTANT USAGE NOTES This 3D model is designed and intended for digital applications only. It has not been optimized, tested, or validated for 3D printing purposes. The geometry, structure, and design choices are specifically made for digital rendering and real-time applications. Any attempt to use this model for 3D printing is undertaken at the buyer's own risk and responsibility. The seller provides no guarantees or support for 3D printing applications.