DESCRIPTION

Monument to Daniele Manin 3D model. Real-time ready, 2 LODs, multiple import formats

  • Modeled on the real monument located in Venice - Italy sculpted in 1875 by Luigi Borro
  • Real world scale
  • Ideal for VR, AR and any realtime application
  • Just import inside your real-time engine and start working
  • Materials and 16 textures included in the archives
  • Diffuse, normals, occlusion , roughness, metallic (UE4 packed)
  • 4096x4096 textures
  • Unwrapped UVs non overlapping
  • 2 LOD: LOD 0 1882 polygons, LOD 1 48000 polygons and LOD 0 21000 polygons.
  • Linear workflow gamma 2.2
  • Painted in Substance, normals extracted in Substance from highpoly sculpted model
  • Native forrmat: max 2017 standard materials (scanline)
  • Other import formats: c4d, fbx (embed textures), dae, obj, 3ds, wrl.
  • Textures coordinates preserved in all import formats, some formats may require textures to be reassigned
  • SPP format with all paint layers available upon request

Thank you for reading

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elwind
elwindCommunity member
This user is part of the CGTrader community
PERFECT!
3d-disco
3d-discoCommunity member
This user is part of the CGTrader community
Nice model!
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Monument to Daniele Manin Low-poly 3D model

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Native file format
MAX
Size: 36.4 MB
Renderer: Default (Scanline) | 2017
Exchange formats
OBJ
OBJ<br />File Size: 36 MB
FBX
Autodesk FBX<br />File Size: 36.6 MB
C4D
Cinema 4D<br />Version: 15 - Renderer: Default<br />File Size: 35.2 MB
3DS
3D Studio<br />File Size: 34.9 MB
DAE
Collada<br />File Size: 37.2 MB
WRL
VRML<br />File Size: 36.3 MB
Provided by designer
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3D Features
Animated
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Low-poly
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21000 polygons
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/ 20000 vertices
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Unwrapped UVs
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