Dark Cathedral

Dark Cathedral Low-poly 3D model

Verification details of the FBX file
Files
Binary FBX
Scene
No unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

The idea was born during my short travel to Italy, like an architect and art lover I was looking for inspiration from the Renaissance, of course not only in this style but the idea of doing something with detail and the atmosphere of a cathedral or baroque. The idea hit my mind for months, then when I had some free time I decided to make it directly in Unreal Engine.Dark Cathedral is a personal work to introduce me to Unreal Engine 5, but the challenge was to do every asset, modeling, optimization, and texturing, I didn't want to use any source of the popular asset libraries to looking for understand how to make and optimize and know how my scene works, and then after the animation, was a pleasure doing a little bit of composition process to make the final result it works for me.

This pack of Dark Cathedral includes all the assets of the project, 3dsMax files to make your own variations, UDIM textures materials, and of course the Unreal Engine Scene in 5.1 version (need activate virtual textures support). I hope Enjoy it

If you are interested, ask for a discount :)

https://www.artstation.com/artwork/GeELJQ

T
thedoomcrewinc2025-07-06 03:49:14 UTC
I had to download 3dsMax to open the .max file so I could re-export to .obj or .fbx so the included materials could be used. However, the .max file is missing uvchecker.png (no idea what that is), and th included .obj and .fbx models have no materials mapping so the included textures are useless with these assets. Sent message to creator hoping for some kind of a fix, but at this point, it was money wasted. Please either fix the .max file so the assets can be exported and textures supplied can be used, or assign materials on the .fbx and .obj models that match the textures provided.
walkarch
Walkarch2025-07-06 23:27:46 UTC
Hey, sorry I replied to your msj, please use the UDIMS workflow
3d-apxumekmop
3d-apxumekmop2023-07-04 05:23:58 UTC
good
walkarch
Walkarch2023-07-04 17:17:47 UTC
Thank you!
Item rating
0 0
Dark Cathedral
$25.00
 
Royalty Free License 
Dark Cathedral
$25.00
 
Royalty Free License 
Response 90% in 4.4h
3D Modeling
Lighting
Rendering
Shaders
Post Production

3D Model formats

Format limitations
Native
Exchange
  • Autodesk FBX (.fbx) (2 files)3.09 GB
  • Textures 1.54 GB
  • OBJ (.obj, .mtl)1.54 GB
  • Autodesk 3ds Max 2023 (.max)280 MB

3D Model details

  • Ready for 3D Printing
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 0
  • Vertices 0
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Publish date2023-07-04
  • Model ID#4614034
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