OLD LIGHTHOUSE ON ROCKS
by Ufuk Orbey (shadedancer619) / Made in: Cinema4D R14
This model is so cute and unique one in my archive. It has no large details and complex structure though but it works hard in your games. 7k polys are friendly and has a good deal with the game engines.
Lighthouse means the LIGHT. You should use some spot lights with dust and turbulence. Do not forget to force your luminance channel to the upper values for the light object itself.
FILES:
The source Cinema 4D file has no baked objects and UVs. Only texture images. This is the one which you use for your own textures.
Other C4D file and rest of them have baked objects with UVs.
Most of the objects were not connected. This should help you to texture them seperately.
TEXTURES:
PBR channels were useless for me because all textures have enough detail for shadows or bump effects. This is up to you though. You can create your own PBRs if you need to. I was happy when I test it in different light conditions. But as I said it's up to you.
COUNTS (source file contains more objects):
Follow my tutorials in youtube: https://www.youtube.com/channel/UCtYvZ8BDNXcx8rfOF-mDxZw
Need some photoshop brushes or images? I'm here: https://shadedancer619.deviantart.com/
Enjoy!
See you...