This is a realistic model of a double arm halogen street pole lamp. The model was built to accurate dimensions using inches system and scene units. This model is built as a low to medium poly asset for game or VR, and is NOT suitable for subdivision. These detailed models each contain just 7,714 polygons and 7,871 vertices. Each part of the model has been carefully UV Unwrapped without overlapping edges and include all the necessary high-resolution texture maps (2048x2048) needed for realistic, physically based rendering (PBR) in a Glossy/Metalness workflow. The 3dsmax scene file contains fully PBR textured model with default ARTRender Materials already set up in the Slate Material Editor.
PBR texture maps provided in the /maps folder include: Albedo Glossiness Roughness Metalness Bump Normal Emission
You can also decide to use seamless procedural materials or Substances with or without the maps provided. If you have any questions or concerns about how to use the maps provided with this model in your render engine of choice, please contact me for assistance, or read the descriptions below.
All example renders were done in the ART render engine for 3dsmax 2017 with the texture maps provided.