Japanese Lanterns Set

Japanese Lanterns Set Low-poly 3D model

Verification details of the FBX file
100% passed
Files
Binary FBX
Scene
No unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

A set of 3D game-ready assets featuring traditional Asian hanging lanterns, with texture and decor variations, designed for use in video games, films, animations, and digital scene design. The collection includes 10 different lantern types, along with several hanging decorations and fringe styles. These customizable elements allow you to mix and match components to create unique lantern designs. With just one set, you can bring the atmosphere of Japan to your game or project, making it perfect for adding authentic cultural details to your digital scenes.

Technical information (per asset)

SM_LanternJapan_02_Lantern_01_A

  • Polycount: 4102 triangles
  • Texture sets number: 1
  • Texture size: 2048х2048
  • PBR Metallic Roughness textures: AmbientOcclusion, BaseColor, Emissive, Metallic, NormalDirectX, NormalOpenGL, Opacity, Roughness, TintMask, TintMaskRGB
  • Model format: fbx

SM_LanternJapan_02_Lantern_02_A

  • Polycount: 3910 triangles
  • Texture sets number: 1
  • Texture size: 2048х2048
  • PBR Metallic Roughness textures: AmbientOcclusion, BaseColor, Emissive, Metallic, NormalDirectX, NormalOpenGL, Opacity, Roughness, TintMask, TintMaskRGB
  • Model format: fbx

SM_LanternJapan_02_Lantern_03_A

  • Polycount: 4340 triangles
  • Texture sets number: 1
  • Texture size: 2048х2048
  • PBR Metallic Roughness textures: AmbientOcclusion, BaseColor, Emissive, Metallic, NormalDirectX, NormalOpenGL, Roughness, TintMask, TintMaskRGB
  • Model format: fbx

SM_LanternJapan_02_Lantern_04_A

  • Polycount: 2948 triangles
  • Texture sets number: 1
  • Texture size: 4096х4096
  • PBR Metallic Roughness textures: AmbientOcclusion, BaseColor, Emissive, Metallic, NormalDirectX, NormalOpenGL, Opacity, Roughness
  • Model format: fbx

SM_LanternJapan_02_Lantern_05_A

  • Polycount: 6122 triangles
  • Texture sets number: 1
  • Texture size: 4096х4096
  • PBR Metallic Roughness textures: AmbientOcclusion, BaseColor, Emissive, Metallic, NormalDirectX, NormalOpenGL, Opacity, Roughness
  • Model format: fbx

SM_LanternJapan_02_Lantern_06_A

  • Polycount: 1466 triangles
  • Texture sets number: 1
  • Texture size: 4096х4096
  • PBR Metallic Roughness textures: AmbientOcclusion, BaseColor, Emissive, Metallic, NormalDirectX, NormalOpenGL, Opacity, Roughness
  • Model format: fbx

SM_LanternJapan_02_Lantern_07_A

  • Polycount: 3684 triangles
  • Texture sets number: 1
  • Texture size: 4096х4096
  • PBR Metallic Roughness textures: AmbientOcclusion, BaseColor, Emissive, Metallic, NormalDirectX, NormalOpenGL, Opacity, Roughness
  • Model format: fbx

SM_LanternJapan_02_Lantern_08_A

  • Polycount: 1314 triangles
  • Texture sets number: 1
  • Texture size: 4096х4096
  • PBR Metallic Roughness textures: AmbientOcclusion, BaseColor, Emissive, Metallic, NormalDirectX, NormalOpenGL, Roughness
  • Model format: fbx

SM_LanternJapan_02_Lantern_09_A

  • Polycount: 2274 triangles
  • Texture sets number: 1
  • Texture size: 4096х4096
  • PBR Metallic Roughness textures: AmbientOcclusion, BaseColor, Emissive, Metallic, NormalDirectX, NormalOpenGL, Opacity, Roughness
  • Model format: fbx

SM_LanternJapan_02_Lantern_10_A

  • Polycount: 1794 triangles
  • Texture sets number: 1
  • Texture size: 4096х4096
  • PBR Metallic Roughness textures: AmbientOcclusion, BaseColor, Emissive, Metallic, NormalDirectX, NormalOpenGL, Roughness
  • Model format: fbx

SM_LanternJapan_02_Fringe_01_A

  • Polycount: 716 triangles
  • Texture sets number: 1
  • Texture size: 2048х2048
  • PBR Metallic Roughness textures: AmbientOcclusion, BaseColor, Emissive, Metallic, NormalDirectX, NormalOpenGL, Opacity, Roughness, TintMask, TintMaskRGB
  • Model format: fbx

SM_LanternJapan_02_Fringe_02_A

  • Polycount: 1775 triangles
  • Texture sets number: 1
  • Texture size: 2048х2048
  • PBR Metallic Roughness textures: AmbientOcclusion, BaseColor, Emissive, Metallic, NormalDirectX, NormalOpenGL, Opacity, Roughness, TintMask, TintMaskRGB
  • Model format: fbx

SM_LanternJapan_02_Rope_01_A

  • Polycount: 16 triangles
  • Texture sets number: 1
  • Texture size: 2048х2048
  • PBR Metallic Roughness textures: AmbientOcclusion, BaseColor, Emissive, Metallic, NormalDirectX, NormalOpenGL, Roughness
  • Model format: fbx

SM_LanternJapan_02_Rope_02_A

  • Polycount: 8 triangles
  • Texture sets number: 1
  • Texture size: 4096х4096
  • PBR Metallic Roughness textures: AmbientOcclusion, BaseColor, Emissive, Metallic, NormalDirectX, NormalOpenGL, Roughness
  • Model format: fbx
Item rating
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Japanese Lanterns Set
$20.00
 
Royalty Free No Ai License 
Japanese Lanterns Set
$20.00
 
Royalty Free No Ai License 
Response - % in - h
3D Modeling
3D Scanning
Animating
Grooming
Lighting
Low-poly Modeling
Rendering
Rigging
Shaders
Skinning
Texturing
UV mapping

3D Model formats

Format limitations
  • Autodesk FBX 2025 (.fbx)240 MB

3D Model details

  • Ready for 3D Printing
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 34,421
  • Vertices 19,822
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Mixed
  • Plugins used
  • Publish date2025-02-25
  • Model ID#5893325
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