DESCRIPTION

A set of low-poly commercial/industrial light fixtures for all occasions! Made with games in mind.

Textures:Base Color, Normal, Roughness, Metallic and Emission maps. Normal maps are OpenGL. All objects come in two different colors, with some having two entirely different sets of maps, and others only having a different Base Color texture.

Includes:

  • Bulkhead Light (792 tris) / 1k textures
  • Floodlight (136 tris) / 1k textures
  • Fluorescent Light (240 tris) / 1k textures
  • Grille Lamp (200 tris) / 1k textures
  • Hanging Light 1 (522 tris) / Hanging Wall Light 1 (572 tris) / 2k textures
  • Hanging Light 2 (618 tris) / Hanging Wall Light 2 (668 tris) / 2k textures
  • Hanging Light 3 (714 tris) / Hanging Wall Light 3 (764 tris) / 2k textures
  • Rectangle Light (28 tris) / 1k textures
  • Single Light (972 tris) / 1k textures

Made with Blender, textured in Substance Painter and rendered in Blender (using Cycles engine).

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Commercial Light Fixtures Low-poly 3D model

Royalty Free License (no AI)
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File formats
OBJ
OBJ<br />File Size: 137 KB
TEXTURES
Textures<br />File Size: 54.8 MB
FBX
Autodesk FBX<br />File Size: 285 KB
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
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UVs & naming
No UV overlaps
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UV unwrapped model
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3D Features
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The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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Materials
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Plugins Used
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3D printing
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Model is not 3D printable
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