DESCRIPTION

This antique chandelier is of low poly mesh, considered a normal 3D model of a chandelier would require highly dense poly mesh, which definitely will slow down your computer during real time/ viewport navigation, and when rendering.

This prompted me in making the model to be of low poly, but retaining the its realistic look.

To use the model, you can either use the same color texture that I have used, or simply change the baseColor, according to the theme of your room.I found that the BaseColor used in the material worked perfectly with different room colors and themes.

How to add a material

  1. Use a warm color of your choice(You can use the dark tones also)
  2. Increase the metallic values of the model.
  3. Make the model more shiny by decreasing the roughness value.
  4. Select the faces inside the lamp, and give them an emission shader, to emit some light.

No unwrapped UVsNo image texture or PBR material used

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ki
kimphysikCommunity member
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nice

Antique Chandelier Low Poly Low-poly 3D model

Royalty Free License (no AI)
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File formats
STL
Stereolithography<br />File Size: 529 KB
OBJ
OBJ | 2 files<br />File Size: 730 KB
FBX
Autodesk FBX<br />File Size: 264 KB
GLTF
glTF<br />File Size: 751 KB
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6090 polygons
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/ 123892 vertices
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