K
2022-04-22 10:19:48 UTCkimphysik
nice
This antique chandelier is of low poly mesh, considered a normal 3D model of a chandelier would require highly dense poly mesh, which definitely will slow down your computer during real time/ viewport navigation, and when rendering.
This prompted me in making the model to be of low poly, but retaining the its realistic look.
To use the model, you can either use the same color texture that I have used, or simply change the baseColor, according to the theme of your room.I found that the BaseColor used in the material worked perfectly with different room colors and themes.
How to add a material
No unwrapped UVsNo image texture or PBR material used