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General
Game-ready low-poly PBR model of a post-apocalyptic industrial hangar.Optimized for real-time use in Unreal Engine and Unity.Suitable for post-apocalyptic, survival, wasteland, industrial, open-world, RTS, and cinematic environments.
Geometry
Polygons: 1,472Triangles: 3,068Vertices: 2,229Mesh Format: Low-poly, optimized for real-timeUVs: OverlappingLODs: Not included
Textures
Resolutions: 4096×4096
Workflow: Metallic/Roughness + Spec/Gloss
Normal map baked from high-poly model.
Texture Maps
DiffuseBaseColorNormalRoughnessMetallicSpecularGlossiness
Formats: TGA
Included Files
FBXOBJBlender Project (.blend)3ds Max Project (.max)All texture maps (TGA, 4096×4096)
Compatibility
Unreal EngineUnityAny standard PBR rendering pipelineMarmoset Toolbag
Use Cases
Post-apocalyptic locationsIndustrial and warehouse environmentsSurvival game levelsEnvironmental storytellingOpen-world and RTS projectsReal-time cutscenes and cinematics
Presentation
Rendered in Marmoset ToolbagNeutral lighting for accurate PBR material repres
REVIEWS & COMMENTS
accuracy, and usability.
