DESCRIPTION

I created a highly detailed 3D model of a Porsche using Blender. This project involved modeling the exterior body with precision, focusing on realistic proportions, smooth curves, and accurate car details such as headlights, rims, and grills. I used procedural and image-based texturing for added realism, combined with HDRI lighting to achieve natural reflections and environment-based illumination.

The render was completed using the Cycles engine for high-quality output, and the final result showcases not only the iconic Porsche design but also my capabilities in hard-surface modeling, shading, and rendering.

Tools used:

Blender

Cycles Renderer

Substance Painter (if used)

Photoshop (for post-processing, if applicable)

Skills demonstrated:

3D modeling (hard surface)

UV unwrapping & texturing

Lighting & rendering

Automotive visualization

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car3d Low-poly 3D model

Royalty Free License (no AI)
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File format
BLEND
Blender<br />File Size: 59.4 MB
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3D Features
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1502 polygons
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51000 vertices
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