DESCRIPTION

This highly detailed Brick Building 3D Model is a professional-grade digital asset designed for a wide range of applications including games, architectural visualization, film production, virtual reality (VR), augmented reality (AR), and real-time rendering environments. Created with optimized geometry and physically-based rendering (PBR) materials, this model ensures realistic surface interaction under various lighting conditions while maintaining efficient performance in both high-end and resource-constrained environments.

The building model features a classic brick architectural design, ideal for urban cityscapes, historical recreations, background props, or main scene structures. With intricately modeled elements such as brick walls, window frames, doors, ledges, and roof detailing, this asset can seamlessly blend into modern, retro, or stylized scenes. Each component is UV unwrapped for easy editing and customization, with clean topology and well-organized mesh groups for intuitive workflow integration.

PBR materials include Albedo (Base Color), Normal Map, Roughness, Emissive, Metallic, and Ambient Occlusion (AO), all baked and exported in 4K resolution (with scalable versions available). This ensures crisp, high-resolution detail even when viewed up close, without compromising loading speed or scene performance.

Whether you're a game developer working in Unity or Unreal Engine, an architect creating immersive walkthroughs, or a 3D artist building a cinematic environment, this Brick Building model is an essential addition to your digital asset library. Designed to work flawlessly across different platforms and engines, this versatile model enhances both realism and functionality.

Features:

Game-ready asset with optimized poly count

High-resolution PBR textures (4K: Base Color, Normal, Roughness, Emissive, AO, Metallic)

Clean UVs and non-overlapping maps

Low-poly and high-poly versions available

Modular and editable geometry for scene flexibility

Ideal for real-time rendering, AR/VR, animations, games, and visualizations

Tested in Unreal Engine, Unity, Blender, and 3ds Max

FBX, OBJ, MAYA, STL, USD and Blend formats included

Ready for baking, lighting, and rendering

Applications:

AAA or indie game environments

Architectural visualization projects

Urban or industrial scenes

Historical city builds or alleyways

Backgrounds for cinematic storytelling

VR training simulations

Augmented Reality marketing or education apps

Set dressing in virtual productions

Technical Details:

File Formats: .FBX, .OBJ, .BLEND, .MB, .STL, .USD

Texture Resolution: 4096x4096 (4K)

Poly Count: Optimized for real-time (with separate high-poly version)

UVs: Non-overlapping, fully unwrapped

Rendering: Real-time and offline supported

PBR Maps: Albedo, Normal, Roughness, Metallic, AO

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Brick Building 3D model

Royalty Free License (no AI)
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Native file format
BLEND
Size: 27.2 MB
Renderer: Cycles | 4.4.1
Exchange formats
OBJ
OBJ | 2 files<br />File Size: 57.7 MB
FBX
Autodesk FBX<br />File Size: 11.4 MB
MA
Autodesk Maya<br />Version: 2025.3 - Renderer: Arnold<br />File Size: 27.6 MB
GLTF
glTF<br />File Size: 64 MB
STL
Stereolithography<br />File Size: 21.6 MB
USD
USD<br />File Size: 6.94 MB
PNG
PNG<br />File Size: 45.6 MB
Verified by CGTrader
Verified models are of higher quality as they have
passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
Information and details shared directly by the model's designer.
3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
223704 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 237371 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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