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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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1/11
Padding on 4k texture - 16 px.
model content:
SM-Scarab-Bas-relief.fbx - suitable for ue4 and unity
Archive - Scarab-Bas-relief-ue4-texture(Png-4k-8bit) : Color, Emissive, Emissive-2, Emissive-3, Roughness, Metall, Normal - Example of naming: (T-Scarab-Bas-relief-Emissive-2)
Archive - Scarab-Bas-relief-unity-texture(Tga-4k-8bit) : Albedo, Emissive, Emissive-2, Emissive-3, Normal, SpecularSmoothness - Example of naming: (T-Scarab-Bas-relief-Albedo)
Archive - Scarab-Bas-relief-All-texture(Png-4k-8bit) : Color, Diffuse, Emissive, Emissive-2, Emissive-3, Roughness, Glossiness, Metall, Specular, Normal, - Example of naming: (T-Scarab-Bas-relief-Roughness)
Archive - Scarab-Bas-relief-obj.rar
Scarab-Bas-relief-max-2013.max
Scarab-Bas-relief-blender.blend