9 Pagoda Stone Statues, each with a high- and low-poly model version. Every Statue, low-and high-poly, has a clean, old, mossy and snow-covered texture. Clean topology and PBR, optimized for any engine.
Video: https://youtu.be/8j-pbQoj4G8
Content:
.blend file:
18 unique meshes (72 individual meshes in scene)
72 materials
360 textures (BaseColor, AO, Roughness, Metallic, Normal)
180 2048x2048px textures, 180 4096x4096px textures (36 low- and 36 high-poly materials)
Polygons/Faces: 38-20704
Vertices: 40-20674
Quads: 38-20640
Triangles: 0-72
Triangulated: 76-41344 triangles
Unreal Engine Project:
18 unique static meshes (72 static meshes in overview scene)
73 materials
72 material instances (1 Master Material)
216 textures (UE packed PBR: Color, Normal, ROM)
1 overview level
Documentation: https://docs.google.com/document/d/1fPhAZoSKp5HSUmjh23I9vWEq38eKpkgY/edit?usp=sharing&ouid=103277153823233873006&rtpof=true&sd=true