Marble column architectural element. Two sets of textures, white and green. Clean geometry with mostly quads. No n-gons used. Completely unwrapped with non-overlapping UVS.
Textures are PBR ready with metal-rough workflow. Basecolour, roughness, metalness and normal maps included in both green and beige versions (8 x.png)
Texture resolution is 4096x4096.
Metal/normal maps are empty because this model doesn't use them but they are there to define static values.
Previews rendered with Marmoset Toolbag.
Please note that these textures are made to work best with PBR renderers. Therefore in Lightwave, Maya and Max, only base colour texture is applied. However the model works well as it is.
This is a must have product as this can be used again and again in various scenes.