DESCRIPTION

Zebra created in Maya 2025 and exported in UE 5.5

Files are reference in these chain:Mesh -> Rig -> Animations4 Animation Maya file:Walk-cycleGallopIdle2 Zebras Idle

Mane, Tale, Ears and Eyelashes are groomed with hair particles in in XGenThe body fur textured in substance painter, it s not groomed with hair particles but shaded with anisotropy textures to obtain a high realistic result

UDIM 4k textures:T_eyesTeeth_Opacity.pngT_eyesTeeth_Normal_OpenGL.pngT_eyesTeeth_Base_color.pngT_eyesTeeth_Roughness.pngT_skin_Ambient_occlusion.pngT_skin_Anisotropy_level.pngT_skin_Anisotropy_angle.pngT_skin_Height.pngT_skin_Base_color.pngT_skin_Roughness.pngT_skin_Mixed_AO.pngT_skin_Normal_OpenGL.pngRig created with Advanced skeleton

Render previews in Arnold

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Zebra - Maya UE 3D model

Royalty Free License (no AI)
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Native file format
MA6 files
Size: 20.9 MB
Arnold | 2025
Arnold | 2025
Arnold | 2025
Arnold | 2025
Arnold | 2025
Arnold | 2025
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UASSET
UnrealEngine<br />Version: 5.5<br />File Size: 275 MB
PNG
PNG<br />File Size: 657 MB
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16928 polygons
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