rabbit running

rabbit running 3D model

Verification details of the FBX file
Files
FBX file format
Scene
Supported object types
Geometry
No N-gonsManifold geometryNo faceted geometry
Textures and Materials
Missing required texturesPower of 2 texture sizesNo embed texturesAssigned materialsTexture aspect ratio
UVs
UV unwrapped modelNo overlapped UVs per UV island
Naming
Allowed characters
Description

High detailed Rabbit fully rigged, ready for visual effects and games

Update to: Maya 2022, Yeti 4.1.0, Arnold Core 7, MtoA 5.0.0 Maya 2020, Yeti 4.1.0

Production workflow, easy to integrate in your pipeline No Overlapping Uv's subdivided in more tiles for more resolution Production Topology Rigged ( In a separate file, Referenced in the main Scene) Shader setup in Arnold ( Arnold core 5.1.0.0) Groom in Yeti ( v2.2.1)

File Formats: Main Scene (.ma) Rig Scene (.ma) Pose files exported in a separated file (.abc) Rest Pose in ( FBX , OBJ , ABC, STL)

Groom Curves in (ABC)

Rig:

Main Control scalable Arm Controls FK/IK switchable Hip Controls FK/IK switchable Spline FK/IK switchable Neck and Head FK Tail FK/IK switchable

Groom:

Yeti Groom with clean texture path: Attribute editor custom pointing textures path Custom Id Setup for more control

Shaders:

Arnold 5.1.1 Shaders

Body Shader ( Standard Surface ) Groom Shader ( Standard Hair )

Textures:

Displacement 4K resolution (RAW) Diffuse 2K resolution (SRGB) Roughness 2K resolution (RAW) Normals 2K resolution (RAW) SSS Weight 2K resolution (SRGB) height 2K resolution (RAW) Groom Root Color 2K resolution (SRGB) Groom Base Color 2K resolution (SRGB) Groom Tip Color 2K resolution (SRGB)

NO POSTWORK ON THESE RENDERS (ARNOLD)

Common Issues:

1) TEXTURES CONNECTIONS Because of the UDIM textures and YETI , it was not possible to set relative path. To change the absolute path: UDIM TEXTURES

  • Windows/General Editors/File Path editors and replace the texture folder path YETI TEXTURES
  • Select the yeti node in the outline editor and look in the attribute editor ( be sure it is the pgYetiMaya node type)
  • In the attribute editor go to Other/ Image Search path. Replace the folder path with the yeti texture folder
Item rating
0 0
rabbit running
$147.00
 
Royalty Free No Ai License 
rabbit running
$147.00
 
Royalty Free No Ai License 
Response 71% in 1.0h
3D Modeling
Low-poly Modeling
Lighting
Rendering
Rigging
Skinning
UV mapping
Texturing
Shaders

3D Model formats

Format limitations
Native
  • Autodesk Maya (.ma, .mb) (3 files)384 MBVersion: 2017Renderer: Arnold 5Version: 2017Renderer: Arnold 5Version: 2022Renderer: Arnold 7
Exchange
  • OBJ 2017 (.obj, .mtl)44.2 MB
  • Stereolithography 2017 (.stl)39.2 MB
  • Autodesk FBX 2017 (.fbx)11.3 MB
  • Autodesk Maya (.ma, .mb) (3 files)384 MBVersion: 2017Renderer: Arnold 5Version: 2017Renderer: Arnold 5Version: 2022Renderer: Arnold 7
  • Alembic 2017 (.abc)54.5 MB
  • Textures 2017266 MB

3D Model details

  • Publish date2019-04-10
  • Model ID#1949045
  • Animated
  • Rigged approved
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 205,413
  • Vertices 222,872
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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