DESCRIPTION

Introduction
This is a realistic horse model, made with Blender and Cycles renderer. And high poly and low poly are available. The model is in meter units at real-world scale.
It consists of 6 objects: Body, lacrimal glands, pupils, corneas, teeth, and tongue.

Polygons
Body: vertices 62,436, polygons 62,386
Lacrimal glands: vertices 1,140, polygons 1,112
Pupils: vertices 100, polygons 88
Corneas: vertices 324, polygons 330
Teeth: vertices 49,075, polygons 47,945
Tongue: vertices 5,281, polygons 5,248
Total: vertices 118,356 polygons 117,109

Formats
There is a Blender project and an OBJ file.

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Horse Model 3D model

Custom License (no AI)
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File formats
OBJ
OBJ | 2 files<br />File Size: 457 MB
BLEND
Blender<br />Version: 2.83.1 - Renderer: Cycles<br />File Size: 220 MB
Provided by designer
Information and details shared directly by the model's designer.
3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
Some external plugins were used to create the model. These may be required for full functionality.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
117109 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 118356 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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