Grey Cat Animated VFX Grace

Grey Cat Animated VFX Grace 3D model

Introduction
This is a high-quality grey tabby cat model with 4K maps, hair, rigging and animations. The maps are in the UDIM format, and the skin and the hair textures are made separately. Besides, there is a separate high-detailed oral cavity model. The model is made with Blender and Cycles renderer at real-world scale.
The model consists of 17 objects: Body, left sclera, right sclera, left iris, right iris, left lacrimal gland, right lacrimal gland, left eyelid, right eyelid, upper teeth, lower teeth, oral cavity, tongue, left forepaw, right forepaw, left hind paw, right hind paw.

Polygons
Body: vertices 44,520; polygons 44,422
Left sclera: vertices 641; polygons 624
Right sclera: vertices 641; polygons 624
Left iris: vertices 769; polygons 752
Right iris: vertices 769; polygons 752
Left lacrimal gland: vertices 984; polygons 960
Right lacrimal gland: vertices 984; polygons 960
Left eyelid: vertices 171; polygons 144
Right eyelid: vertices 171, polygons 144
Upper teeth: vertices 7,388; polygons 7,360
Lower teeth: vertices 7,324; polygons 7,296
Oral cavity: vertices 9,256; polygons 9,184
Tongue: vertices 5,001; polygons 4,940
Left forepaw: vertices 3,165; polygons 3,110
Right forepaw: vertices 3,165; polygons 3,110
Left hind paw: vertices 2,532; polygons 2,488
Right hind paw: vertices 2,532; polygons 2,488
Total: vertices 89,439; polygons 88,878

Formats
There is a Blender project and an OBJ file.

Textures
JC0L219A2_GreyTabbyCat_OralCavity_Specular.png, 4096*4096
JC0L219A2_GreyTabbyCat_OralCavity_Normal.png, 4096*4096
JC0L219A2_GreyTabbyCat_OralCavity_BaseColor.png, 4096*4096
JC0L219A2_GreyTabbyCat_Eye_Specular.png, 2048*2048
JC0L219A2_GreyTabbyCat_Eye_Normal.png, 2048*2048
JC0L219A2_GreyTabbyCat_Eye_BaseColor.png, 2048*2048
JC0L219A2_GreyTabbyCat_BodySkin_SSS.1002.png, 4096*4096
JC0L219A2_GreyTabbyCat_BodySkin_SSS.1001.png, 4096*4096
JC0L219A2_GreyTabbyCat_BodySkin_Specular.1002.png, 4096*4096
JC0L219A2_GreyTabbyCat_BodySkin_Specular.1001.png, 4096*4096
JC0L219A2_GreyTabbyCat_BodySkin_Normal.1002.png, 4096*4096
JC0L219A2_GreyTabbyCat_BodySkin_Normal.1001.png, 4096*4096
JC0L219A2_GreyTabbyCat_BodySkin_BaseColor.1002.png, 4096*4096
JC0L219A2_GreyTabbyCat_BodySkin_BaseColor.1001.png, 4096*4096
JC0L219A2_GreyTabbyCat_BodyHair_Mask.1002.png, 4096*4096
JC0L219A2_GreyTabbyCat_BodyHair_Mask.1001.png, 4096*4096
JC0L219A2_GreyTabbyCat_BodyHair_BaseColor.1002.png, 4096*4096
JC0L219A2_GreyTabbyCat_BodyHair_BaseColor.1001.png, 4096*4096

Rigging
With full controllers, the postures and animations are easier to create. The features are as follows:
CTR_root controls the entire model.
CTR_body_root_F, CTR_body_root_M and CTR_body_root_B control the movement of torso.
CTR_gravity_b control the movement of the latter spine, and its customized attribute Tail_roll controls whether the tail moves following the torso.
CTR_spine controls the movement of middle spine.
CTR_gravity_f controls the movement of the former spine, and its customized attribute Roll_Head controls whether the head moves following the neck, and Roll_Neck controls whether the neck moves following the former spine.
CTR_neck_a and CTR_neck_b are FK controllers of the neck.
CTR_tail, CTR_tail_a, CTR_tail_b…… are FK controllers of the tail.
CTR_leg_f.L, CTR_leg_f.R, CTR_leg_b.L and CTR_leg_b.R are IK controllers of the limbs, and their customized attribute IK-FK controls the IK/FK of the limbs which is not seamless; Pole_target is used to switch between different display modes of pole vectors and whether they move following the IK controller, and STRETCH_CTR controls whether the legs can be stretched in IK mode.
CTR_mouth and CTR_chin control the lower jaw.
CTR_eye, CTR_eye_a.L, CTR_eye_a.R, CTR_eye_b.L and CTR_eye_b.R control the movement of the eyes.
CTR_eye_a.L and CTR_eye_a.R controls the dilation and miosis of the pupils by the customized attribute—pupil.
There is a facial control system to create facial expressions.
There are more controllers of the body which helps create more detaild animations.
And more...
Animations
Loopable walking animation at 30fps, frame range 0-20
Loopable trotting animation at 30fps, frame range 0-12
Loopable running animation at 30fps, frame range 0-16

Features
The model is in meter units at real-world scale.
The Display button of the fur is disabled.
The model can be rendered in the current project, without any other adjustment.

Notice Before Purchase
Please take notice that this model is made with Blender, and only fully supports Blender. If your workflow includes other 3D softwares such as Maya, 3DsMax, C4D and so on, the model with its fur, rigging and animations may not be able to be fully transferred to those softwares. You can still try exporting the animations using any other methods, including baking and more, at your own risk. We don't provide any technical support on exporting to other softwares than Blender.

Follow Us
https://www.vfxgrace.com/
https://www.youtube.com/c/VFXGrace
https://www.facebook.com/VFXGraceStudio
https://www.instagram.com/vfx.grace/

Refaei
Refaei 2023-01-27 02:14:25 UTC
Wow! brilliant!
Item rating
3 0
A
aknittel1 2022-09-09 18:07:06 UTC
Recommended
This is very nice model and rig. Do you have any plans to offer a version based on the new hair system (Blender 3.3+) and NOT the old particle system. If not, Is there any licence restriction on my hiring an artist to do this conversion for my own needs?
Grey Cat Animated VFX Grace
$249.00
 
Royalty Free License 
Grey Cat Animated VFX Grace
$249.00
 
Royalty Free License 
Response 85% in 3.4h
3D Modeling
Rigging
Animating

3D Model formats

Format limitations
  • OBJ (.obj, .mtl)3.8 MB
  • Blender (.blend)200 MB

3D Model details

  • Publish date2021-11-16
  • Model ID#3378462
  • Animated approved
  • Rigged approved
  • VR / AR / Low-poly
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 88,878
  • Vertices 89,439
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Overlapping
  • Plugins used
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