Deer Skull Base Mesh Low-poly 3D model
Deer Skull Basemesh for sculpting, texture painting and as low poly for games.
Skull is simplified with no internal cavities or holes. Clean topology with only quad polygons.
|| OBJECTS ||
Skull - 882 polys / 872 verts Antlers - 1 056 polys / 1 060 verts
|| TEXTURES ||
Skull and Antlers are symmetrically unwrapped in half to save space, other half is moved in UV space by 1.
|| GENERAL ||
Model is built to real-world scale. Units used: Centimeters. Skull lenght is ~ 29 centimeters.
Render scene is not included, just the model.