Deer Skull Base Mesh Low-poly 3D model

Deer Skull Basemesh for sculpting, texture painting and as low poly for games.

Skull is simplified with no internal cavities or holes. Clean topology with only quad polygons.


Skull - 882 polys / 872 verts Antlers - 1 056 polys / 1 060 verts


Skull and Antlers are symmetrically unwrapped in half to save space, other half is moved in UV space by 1.


Model is built to real-world scale. Units used: Centimeters. Skull lenght is ~ 29 centimeters.

Render scene is not included, just the model.

Item Rating30
Deer Skull Base Mesh
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Response 100% in 1.5h
3D model formats
  • OBJ (.obj, .mtl)498 KB
  • Autodesk FBX 2011 (.fbx)129 KB
  • Blender 2.77a (.blend)742 KBVersion: 2.77aRenderer: Default
3D model details
  • Publish date2017-08-18
  • Model ID#765226
  • Animated
  • Rigged
  • VR / AR / Low-poly approved
  • PBR
  • Geometry Polygon mesh
  • Polygons 1,938
  • Vertices 1,932
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Overlapping
  • Plugins used