DESCRIPTION

Additional Services
If you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.

+$200-900:Customize a character animation for less than 4 seconds.
+$150:Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.

Introduction
These are high-quality camel models with complete textures, fur, rigging and animations, including multiple 4K maps in UDIM format. This model is made with Blender 2.81 and rendered by Cycles renderer. Two sets of body maps are available for each model, which can be switched freely.
They consist of 9 objects: Body, 2 lacrimal caruncles, 2 sclerae, 2 pupils, teeth and tongue.

Textures
Camel_Baby_Body01_BaseColor_1001.png, 4096*4096
Camel_Baby_Body01_BaseColor_1002.png, 4096*4096
Camel_Baby_Body02_BaseColor_1001.png, 4096*4096
Camel_Baby_Body02_BaseColor_1002.png, 4096*4096
Camel_Baby_Body_Normal_1001.png, 4096*4096
Camel_Baby_Body_Normal_1002.png, 4096*4096
Camel_Baby_Body_Specular_1001.png, 4096*4096
Camel_Baby_Body_Specular_1002.png, 4096*4096
Camel_Baby_Eye_BaseColor.png, 4096*4096
Camel_Baby_Tooth_BaseColor.png, 4096*4096
Camel_Baby_Tooth_Normal.png, 4096*4096
Camel_Baby_Tooth_Roughness.png, 4096*4096
Camel_Body01_BaseColor_1001.png, 4096*4096
Camel_Body01_BaseColor_1002.png, 4096*4096
Camel_Body02_BaseColor_1001.png, 4096*4096
Camel_Body02_BaseColor_1002.png, 4096*4096
Camel_Body_Normal_1001.png, 4096*4096
Camel_Body_Normal_1002.png, 4096*4096
Camel_Body_Specular_1001.png, 4096*4096
Camel_Body_Specular_1002.png, 4096*4096
Camel_Eye_BaseColor.png, 4096*4096
Camel_Tooth_BaseColor.png, 4096*4096
Camel_Tooth_Normal.png, 4096*4096
Camel_Tooth_Roughness.png, 4096*4096

Polygons
Camel
Body: vertices 52,693; polygons 52,626
Pupils*2: vertices 548; polygons 544
Sclerae*2: vertices 740; polygons 752
Lacrimal caruncles*2: vertices 830; polygons 826
Teeth: vertices 18,324; polygons 17,624
Tongue: vertices 677; polygons 664
Total: vertices 73,812; polygons 73,036
Camel baby
Body: vertices 50,800; polygons 50,732
Pupils*2: vertices 548; polygons 544

Sclerae*2: vertices 740; polygons 752
Lacrimal caruncles*2: vertices 830; polygons 826
Teeth: vertices 18,324; polygons 17,624
Tongue: vertices 677; polygons 664
Total: vertices 71,919; polygons 71,142

Formats
There is a Blender project and an OBJ file.

Animations
Camel
Unooped watching animation at 30 fps, frame range 0-360
Loopable walking animation at 30 fps, frame range 0-47
Unooped drinking animation at 30 fps, frame range 0-400
Camel baby
Unooped walking animation at 30 fps, frame range 0-200

Rigging
With full controllers, postures and animations are easier to create.
Face rigging with controllers for eyelid, lips and nostril areas.
The neck is limited to follow the body to rotate, and the head is limited to follow the neck to rotate. Both limits can be switched by custom attributes.
The neck IK/FK and four limbs IK + FK are switched by custom attributes.
All of the IK and FK mentioned above cannot be switched seamlessly.

Features
The scale of this model to real world scale is 1.6:1. The unit is 1 meter.
The Display button of the fur is disabled.
The animation data has been converted into action editing clips.
Just put the model in the scene to render without cleaning.
No external add-ons needed.
No lights and cameras.

To make the effect more realistic, the rendering time is pretty long because of the large amount of hair. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized.
Optimization methods:

  1. Decreasing the numbers of hair children and increasing the thickness of hair.
  2. Decreasing the steps of the Interpolated spine.
    In addition, the character can be rendered directly in this project.

REVIEWS & COMMENTS

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anndgtyarevaCommunity member
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Beatiful
doaayousef4
doaayousef4Community member
This user is part of the CGTrader community
amazing
speeedblender
speeedblenderCommunity member
This user is part of the CGTrader community
great details!
MadSculptor
MadSculptorCommunity member
This user is part of the CGTrader community
Wooow!
ghulam-rasool-blouch0027
ghulam-rasool-blouch0027Community member
This user is part of the CGTrader community
amazing bro...
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Camel Adult and Baby Animated 3D model

Custom License (no AI)
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File formats
OBJ
OBJ | 2 files<br />File Size: 4.96 MB
PNG
PNG | 2 files<br />File Size: 329 MB
BLEND
Blender | 2 files<br />Version: 2.81 - Renderer: Cycles<br />Version: 2.81 - Renderer: Cycles<br />File Size: 108 MB
Provided by designer
Information and details shared directly by the model's designer.
3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
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711442 polygons
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/ 71919 vertices
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Unwrapped UVs
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