3D Bear Ready for your Film!
Created for production , easy to make changes and integrate it in your pipeline, everything with relative paths. Just Animate in Maya, export it, open the lighting scene in Houdini, replace the animation path and click render, it sounds easy enough, right?
This Asset was build with: MODEL - Maya 2018 (2018.6 ) SCULPT - Zbrush 2021.5.1 RIG - Maya 2018 (2018.6 ) TEXTURES - Substance Painter 6.2.1 LOOKDEV - Houdini 18.0.532 GROOM - Houdini 18.0.532 RENDER - Arnold 6.0.4.0 ( Houdini )
Download files: MODEL
RIGGING
TEXTURES
LIGHTING
GROOM
More infos:
WORLD SCALE
UV's
SCENES
RIGGING
ANIMATION
GROOM
LOOKDEV