
Animated Horses v3 3D model
Realistic horses rigged and animated including western saddle, reins and horseshoes. • Setup for Vray • Different hair styles • Clean topology and high resolution textures (4k to 6k) • Fully rigged and animated including the following animations:
- Walk (loop 55-81)
- Trot (loop 112-132)
- Canter (loop 174-186)
- Gallop (loop 225-238)
- Jump (240-340)
- Bite attack (341-420)
- Stand breathing (421-520)
- Shrugging head (521-650)
- Waving tail (651-765)
- Scratching ground (766-905)
- Feeding (906-1100)
- Rise and Stand on back legs (1101-1250)
- Death (rise and fall to ground) (1270-1400)
SOFTWARE
- Autodesk Maya 2017 - Vray
- FBX (Static Geometry, UV´s, Textures)
- DAE (Static Geometry, UV´s, Textures)
- OBJ (Static Geometry, UV´s, Textures)
TEXTURES / SHADERS
- Hi-res and very detailed textures, up to 6K
- PBR Materials & Textures included for Black, Brown, Brown Dark, Brown Light, Brown Light Mottled, Brown Pale Dark, Brown Pale Light, Champagne, Chestnut, Chestnut Mottled, Chestnut White, Cream, Light Gray, Mottled Gray, Pale, Pearl Dark, Pearl Mottled, Percheron, Pinto, Pinto Black, Pinto Bright, Pinto Light and White.
- Black, Blonde, Brown, Red and White Hair included with Long & Short styles (Caches included).
POLYCOUNT (Quads - Vertex):
- Body 5.396 5.406
- Shoes 3.224 1.598
- Saddle 35.486 30.322
- Reins 28.912 14.378
- Mouth 39.552 19.862
- Eyes 2.470 2.066
- Very nice model !
- Great work!
- Like this!
- Wow Nice
- i love it
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- Very clean and orgnized Rigs and Models, great quality
- In this price, I expected a professional high res asset, I'm neither positive nor negative about the asset, it's somehow not bad, but has some unacceptable issues: 1. The animation is in place, you will have to do a big animation job to make the given animation cycles usable. 2. The rig doesn't have a bind pose, you cannot bind any new objects to the skeleton of this rig, and accordingly, you cannot modify the given models. 3. You cannot go to a zero pose where the horse left and side are symmetrical. 4. There a lot of weird construction history nodes and corrective deformers, I can tell that the rig and models where remodified again and again on the same scene and the rig was never been cleaned up or rebuilt cleanly based on these updates. 5. The provider, answers gently, that this is what we have... in brief, no support... take it as it is! The conclusion, good model, good texture, 35% rig, 50% animation.
- Really amazing set up and incredible hair simulation! Also really quick at responding with any questions and even help walk through some of the set ups when needed with screenshots!
- Amazing work, highly recommended!