Realistic 3d model of European hornet (Vespa crabro), created with Autodesk Maya 2020.
The model has a complete set of very detailed texture maps. All anatomical details are correctly depicted in the model. It has a very neat topology, which basically consist of quadrangle polygons. The model has a very advanced custom rigging system, that allows to manipulate each part of the hornet's body. But despite the complexity of the rig, everything in model works fine and fast. That because the model has good optimization. Each controller has zero value in the channel box, which is good for creating animation. The model has animation presets. There is also a detailed manual for the model.
This model uses custom Arnold renderer!