DESCRIPTION

3D Model of the honey bee like insect.

Model was made using Blender 2.80.

The anatomy of the creature is made enitrely on the base of the anatomy of the honey bee. The colors of the insect is also based on the honey bee/wasp color scheme.

The diffuse/base color texture is 8192x8192 resolution and it is hand painted using brushes in the Blender. The model is UV mapped without overlapping UVs. The UVs are already carefuly checked and all are clean and are not overlapping each other. The mesh was carefully divided into few section by using seams. The materials of the skin/eyes/wings membrane are different and separated from each other. They are using base colors from the UV mapped base RGB diffuse 8192x8192 map. The bumpinness of the skin of the body, eyes nad wings membrane has been defined by using procedually generated separated voronol textures. The roughness of these materials was set using slider with different values for different parts of the body. The transparency of the wings membrane was defined by using transmission factor from the pirncipaled BDSF shader.

The mesh is designed for the easy subdivison as presented on the provided images of the mesh. It scales very well with the subdivision modifier.

Model is rigged, the skeleton is properly placed and designed, and each bone has properly attached weight values included in the vertex groups which define movement range of the parts of the mesh.

The whole hair system is defined by the particle systems, the density of the particles is defined by separated vertex weight groups painted on the model, so the hair appear only on the areas normally characteristic for the honey bee. The rendered hair are rendered as the objects and there are three separate types of hair objects which are used in the model. The hair objects are tapered at the end so the cross section is not constant.

For adding some color shadiness of the body and some other parts of the mesh the subsurface factors have been used.

Native format is .blend so if you want to use this model in the different software like 3ds max or game engine you will have to adjust your materials.

REVIEWS & COMMENTS

See what other buyers think about this model - real feedback on quality,
accuracy, and usability.
View all
0
0
4
Romaneus
RomaneusCommunity member
This user is part of the CGTrader community
Perfect work!
Palasky
PalaskyCommunity member
This user is part of the CGTrader community
Really well done!
ra
ralphiexSeller of this model
This user is the seller of this model
Thanks!
arturodi
arturodiCommunity member
This user is part of the CGTrader community
Great mesh!

Honey bee 3D model

Royalty Free License
Hire
Like this model to show appreciation to the designer.
See how many times this model was viewed.
Share this model to support the designer and boost their visibility.
Native file format
BLEND
Size: 29.4 MB
Renderer: Cycles | 2.80 | 2.80
Exchange format
OBJ
OBJ | 2 files<br />Version: 202<br />File Size: 139 MB
Provided by designer
Information and details shared directly by the model's designer.
3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
Some external plugins were used to create the model. These may be required for full functionality.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
32934 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 33001 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
Chat