rohr3dsolutions
Outstanding shark model. Extremely representative of an actual Mako!!
System requirements:
Maya 2018+, Houdini 17.5, MTOA 3.0+, HtoA 4.0+, Redshift 2.6+
Inside:
How to use:
Create project variable MAKO to this project root, in Maya.env and Houdini.env. Maya example: MAKO = C:/My_proj/mako Houdini example: MAKO = C:/My_proj/mako
geo - folder with mesh
lookdev - folder with shading asset
tex - textures folder