This is a 3D model of a Shark creature that blends horror and sci-fi aesthetics. The design features a fleshy, symmetrical body with sharp, exposed bone-like protrusions and skin textures that appear mutated or infected. The creature’s stance and anatomy suggest a threatening and predatory nature, making it ideal for use in horror or post-apocalyptic game environments. Its design evokes a sense of parasitic evolution or bioengineering gone wrong, making it suitable for alien worlds, corrupted laboratories, or nightmare realms. The high detail in the textures and sculpting allows it to shine in both cinematic cutscenes and real-time Unreal Engine or Unity-based gameplay. This model would be an excellent fit for survival horror games, sci-fi thrillers, or even fantasy settings where eldritch abominations are present. Artists can also use it for concept development, animation testing, or creature rigging practice. Modeled for performance and detail, it blends realism with nightmarish abstraction.
SUITABLE FOR MAKING CINEMATICS AND SHORT FILMS
Included textures
-BaseColor
-Normal
-Roughness
-Metallic
-Ambient Occlusion
-emissive
NOTE- Textures are packed for better optimization
Key Features
-Low-poly
-Suitable for close-up rendering.
-All objects are intelligently separated and named.
-All materials are correctly named.
-You can easily change or apply new materials, color etc.
-The model has good topology.
-Suitable for animation and high quality visualization.
-Doesn’t need any additional plugins