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This Hammerhead Shark supports Unreal Engine 4 only. For the FBX & 3DS Max files, please visit
https://www.cgtrader.com/3d-models/animals/fish/hammerhead-shark-with-3ds-max-octane-support
The Hammerhead Shark Pack comes with a procedural spline animation system that produces dynamic acceleration, turning and rolling along splines. The Sharks mouth also optionally opens when it nears the player.The package includes a swimming animation, an idle animation, Left & Right Poses & a mouth open pose used for blendspace animations. It comes with 4 LODs, Dry & Wet Materials, and a range of adjustable blueprint settings allowing maximum customization.The Material parent has been planned in advance to allow maximum tweaking so you can adjust the shark's color with complete control.Additionally, a demo scene has been included with Underwater PostProcess Settings, Caustic Lighting, Fog, & Depth of Field, along with many Sharks with their paths set up, demonstrating what can be accomplished with the Shark's Spline Blueprint.
Technical DetailsFeatures:
- A realistic Physics Asset for ragdoll effects
- A Hammerhead Shark Spline Blueprint
- Caustic Lighting Material
- A Hammerhead Shark Static Mesh
- A BlendSpace combined with 4 Animations
- 1 Parent Material and 2 Material Instances (wet & dry)
Spline Animation Blueprint controls:
- Starting Distance along spline
- Toggle dynamic speed or maintain a constant speed.
- Toggle whether mouth opens near player
- Shark Scale
- Show Spline
- Animation Playrates for slow and fast
- Animation Acceleration & Deceleration
- Distance for mouth to start opening
- Timing for how long to swim slow and fast
- Movement speed acceleration & deceleration
- Movement speeds for slow and fast
- Intensity of rolling around corners
- Non-Dynamic speed, playrate & intensity
Roll, rotation & movement smoothing values
Scaled to Epic Skeleton: Yes
Rigged: Yes
Rigged to Epic Skeleton: No
Animated: Yes
Number of Characters: 1
Number of Animations: 5
Animation Types: In-place
Materials and Material Instances: 5
Vertex Counts of Characters:
LOD0=3165
LOD1=1614
LOD2=1203
LOD3=364
Texture Resolutions:
- 2x4096
- 1x2048
- 2x512
1x128
Supported Development Platforms: PC & Mac
Documentation Included: Annotations in Blueprints
REVIEWS & COMMENTS
accuracy, and usability.
