ntroductionThis is a high-quality chelonia mydas model, including multiple 4K maps in the UDIM format, rigging, and animation. This model is made with Blender and Cycles renderer at real-world scale.It consists of 2 objects: Body, eyes.
PolygonsTotal: vertices 4,322 polygons 4,280;
Formatsfbx file.
TexturesCheloniaMydas_BaseColor_1001.png, 4096*4096CheloniaMydas_BaseColor_1002.png, 4096*4096CheloniaMydas_BaseColor_1003.png, 4096*4096CheloniaMydas_BaseColor_1004.png, 4096*4096CheloniaMydas_Mask_1001.png, 4096*4096CheloniaMydas_Mask_1002.png, 4096*4096CheloniaMydas_Mask_1003.png, 4096*4096CheloniaMydas_Mask_1004.png, 4096*4096CheloniaMydas_Normal_1001.png, 4096*4096CheloniaMydas_Normal_1002.png, 4096*4096CheloniaMydas_Normal_1003.png, 4096*4096CheloniaMydas_Normal_1004.png, 4096*4096
RiggingIt’s manually rigged with Blender armature system, features are as follows:ROOT controls the entire character.Gravity controls the center of gravity of the body with the customized attribute that switches between IK/FK of the legs.TR_IK_leg_F_b.L/R are the IK controllers of the forefeet.CTR_IK_leg_B_b.L/R are the IK controllers of the hind feet.CTR_FK_neck_a-c controls the rotation of the neck.CTR_IK_head controls the rotation of the head and the stretch of the whole neck.CTR_mouth controls the opening and closing of the mouth.CTR_eye.L/R controls the rotation of the eyes.The switches between IK/FK above are non-seamless.