MY SPECIAL DINOSAUR PACK - rex 3d model 3D model

A unique Jurassic Park dinosaur pack waiting for you. THIS AMAZING HIGH-POLY AND DETAILED PACK WORKS FROM VERSION 9 OF 3DS MAX TO INFINITE!Ever seen anything like this for this price? You can also see these 6 beauties moving in the animations below. I also have other interesting models. Thank you.Note: Please be ware that all IK chains and cinematics in the world have certain limitations. You cannot pull or push them too much. I´m telling you this because there are customers who don´t know much about character animation.Triceratops - 190 000 polygons
Brachiosaur - 53 163
Spinosaur - 145 000
Stegosaur - 200 000
Trex - 59 008
Raptor - 58 260NOTE: The OBJ dinos are not rigged or animated. If, for some reason, they appear unmapped when imported, don´t worry, simply go to your material editor and select the maps that come in the folders and apply them to the models. The mapping coordinates are already saved in the models.

The below information was automatically extracted from .max file of this model
Scene Objects Information
Number of objects121
Bone geometry48
Editable mesh38
Edit poly1
Standard primitives3
Objects with duplicate names0
Hidden objects33
Objects with non-100% scale0
Objects with Default names50
Objects without materials8
Animated objects16
Scene bounding box size ( X / Y / Z )76896.59 mm / 77407.54 mm / 24226.71 mm
Renderer NameDefault Scanline Renderer
Type of lightingLights : (Total lights: 3)
Object naming in scene
Names of objects in the scene (sample of up to 20 objects)
Object nameObject type
Bone right fingers proxyBone
Bone 2nd spine proxyBone
Left hand proxyEditable Mesh
Helper hip proxyHelper
b1st tale proxyEditable Mesh
Helper spine proxyHelper
Bone mouth proxyBone
Bone right meta proxyBone
Bone left fingers proxyBone
Helper right shoulder proxyHelper
znewTri aaEdit Poly
Left omoplat proxyEditable Mesh
zleft bottom eyelidEditable Mesh
Left nose proxyEditable Mesh
b5th tale proxyEditable Mesh
Left meta proxyEditable Mesh
Bone 4th tale proxyBone
IK Chain10 proxyHelper
b1st spine proxyEditable Mesh
View all 121 objects
Animated objects
Names of animated objects used in the scene (sample of up to 20 objects)
Object nameAnimation length
Helper right hand proxy99f
Helper right foot proxy105f
Helper hip proxy122f
Helper last tale proxy122f
Helper head proxy122f
Helper left fingers proxy24f
Helper right shoulder proxy117f
Helper neck proxy122f
Helper left meta proxy110f
Helper left foot proxy24f
Helper right fingers proxy99f
Helper right meta proxy105f
Helper spine proxy122f
Helper left hand proxy36f
Helper 1st tale proxy122f
Helper left shoulder proxy122f
Light names and types used in the scene (sample of up to 20 objects)
Light nameLight type
zDirect01Target Direct
Texture files and paths
Unique texture names3
Relative texture paths0
Absolute texture paths3
Names of absolute texture paths used in the scene (sample of up to 20 objects)
Absolute texture paths
C:/Documents and Settings/Administrador/Desktop/MY SPECIAL DINO details/zTri/
C:/Documents and Settings/eu/Os meus documentos/Tri/
Default material names6
Names of materials used in scene (sample of up to 20 objects)
Material nameMaterial typeNumber of textures
Material #9Standard2
Material #11Standard0
02 - DefaultStandard2
01 - DefaultStandard2
Material #25Matte/Shadow0
Material #7Standard2
3-sided polygons15,412
4-sided polygons114,731
5 and more-sided polygons506
Number of layers1
Names of layers used in the scene (sample of up to 20 objects)
Names of layers used in sceneNumber of objects in layer
Viewport Screenshots


Tell the author what you think of this product!

slava777 wrote
irmakseray wrote
good work
elan88889 wrote
dawid3320 wrote
very nice
shantanu wrote
koolidea wrote
good model!
nenzerozen wrote
ravian955 wrote
bad rigged.... trex
toxiccrack wrote
So, if i buy this, i can't use it in my commercial projects?
KarimAllam wrote
good work


ooblankaoo has given the model a positive rating
I managed to get them all working except for the Brachiosaur animation. For some reason it wouldn't import into my software. I managed to get it imported into blender and animating but exporting it made blender crash. I really hope I can get this model to work somehow but the others will do for now. cheers
Offer your price
Designer response: 93% in 7.0h
Available formats
  • 3ds Max(.max) (6 files) -
    Version: 9 and up, Renderer: Default (Scanline)
    Version: 9 and up, Renderer: Default (Scanline)
    Version: 9 and up, Renderer: Default (Scanline)
    Version: 9 and up, Renderer: Default (Scanline)
    Version: 9 and up, Renderer: Default (Scanline)
    Version: 9 and up, Renderer: Default (Scanline)
  • OBJ(.obj, .mtl) (6 files) -
  • Autodesk FBX(.fbx) (12 files) -
  • Stereolithography (.stl) 15.6 MB
  • 3D Studio (.3ds) (Contact for availability) -
More details
  • Publish date2015-07-02
  • Model ID#139331
  • Animated Yes(approved)
  • Rigged Yes(approved)
  • VR / AR / Low-poly No
  • PBR No
  • Geometry Polygon mesh
  • Polygons 1
  • Vertices 1
  • Textures Yes
  • Materials Yes
  • UV Mapping Yes
  • Unwrapped UVs Non-overlapping
  • Plugins used No