Type: Realistic or stylized dinosaur modelGenre Fit: Prehistoric survival games, educational tools, AR/VR, films, animations
Species & AnatomySpecies: Tyrannosaurus rex (or alternate: Velociraptor, Triceratops, Stegosaurus, etc.)
Height: ~4 meters at the hips
Length: ~12 meters from snout to tail tip
Build: Massive, muscular hind legs; short, robust arms; heavy tail for balance
Posture: Horizontal with a forward-leaning spine and lifted tail
Visual StyleStyle:
Realistic: Scaly textures, detailed muscle definition, natural coloration
Stylized: Cartoonish proportions, exaggerated features, vivid colors
Skin Texture:
High-res scales with bump and normal maps
Optional variants with feathers (scientifically accurate versions)
Coloration: Natural tones (green, brown, gray) or stylized palettes for fantasy versions
Head Features:
Large, forward-facing eyes
Sharp, jagged teeth and visible gums
Nostrils flared on a pronounced snout ridge
(Optional) Roaring pose with open jaw
Details & Animation FeaturesRigged: Fully rigged with articulated bones for walking, roaring, biting, and tail whipping
Facial Rig: Jaw, brow, tongue, eye controls (for blinking or expressions if stylized)
Animations (optional):
Idle, Walk, Roar, Attack, Death, Turn, Tail Swipe
Additional Features:
Breathing movement in chest
Muscle jiggle bones for realism
Model SpecificationsTopology: Clean quad mesh, suitable for sculpting or real-time animation
Polycount:
Game Ready: 15k–40k tris
High Detail/Cinematic: 100k–500k+ tris
Textures: 4K PBR maps (Albedo, Normal, Roughness, Specular, AO)
Formats: .FBX, .OBJ, .GLTF, .ZTL (ZBrush), .BLEND