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Animated white dove. The scene includes original mesh with full Modifiers History.
Different 4K bitmaps including diffuse, specular, reflection, refraction, displacement and translucency, perfect for extreme close-up shots. The model has edge-loops based topology with rational polygon count.
Modifiers History allows you to deeply customize the model, each modifier is properly named after its effect on the model.
The scene is organized in properly named Layers.
- 3dsMax 2014, 2016 [Vray & Scanline]
- Maya 2018 [Vray, Arnold & Maya Software]
- Cinema 4D [Default Render]
- FBX (Geometry, UV's, Animation)
- OBJ (Geometry, UV's)
- Collada (Geometry, UV's)
TEXTURES / SHADERS
- Very detailed 4K textures.
- 3dsmax and Maya versions include Vray materials/shaders and scene setup.
- -5 Wings spread
- 0 Wings folded
- 10 Wings folded pose
- 20 Wings open
- 40 Flight pose
- 50 – 69 Flight loop
- 100 Landing pose
Overall pretty good. The only problem that I encountered had to do with the poly texture for the hair/fur of the bird. Just a little on the messy side. I'm a C4D user and it has been quite laborious to get this functional model inside C4D since I had to do it through FBX, there were no materials to reconnect the textures.
It would be good if this modeler prepared his models for C4D, I would encourage more to use their models.took me around an hour to adapt it to C4D, great model overall