Animated Hummingbird 3D model

The scene includes original mesh with full Modifiers History. Different 4K bitmaps including diffuse, specular, glossiness, opacity and displacement. The model has edge-loops based topology with rational polygon count.


  • 3dsMax 2015+ Scanline & Vray
  • Maya 2015+
  • Cinema 4D R18
  • FBX 2015 / 2018
  • Collada
  • OBJ (Geometry, UV's)


  • 4K textures.
  • 3dsmax versions include Scanline/Standard and Vray materials/shaders scene setups.
  • Maya version is Maya Software with standard shaders.


Hummingbird 1.110 / 959



  • 10-220 Animation
  • 190-220 Flight Loop
  • DaviTZDaviTZ
    2014-01-13 00:15
    • cclaudiu-ceia
      2016-01-14 09:15
      Great model! The only problem I have with this is compatibility with UE4. I can't import the model including the materials (UE4 crashes). I don't know what the problem is, but I would really appreciate it if you could take a look. I'm a software engineer so I wouldn't know where to start, this is what Epic recommends for .fbx: I managed to create a material for the body using the textures included, but it looks really plain (I have no idea what I'm doing so I'm basically just wrapping the texture around the model) Appreciate any help you can offer! Thanks!
      • NoneCGNoneCG
        2016-01-14 09:24
        Hi, first try to find if the issue is with the geometry, the rig or the animation. Select the model part to test and export selection to FBX.
        • cclaudiu-ceia
          2016-01-14 09:34
          Hi, thanks for the quick reply! Everything seems to work, as long as I import the model without the materials included. I'm not sure what limitations UE4 has on that. The geometry seems fine, although lower poly than here, I think I need to include smoothing groups? The rig and animation are great and work as expected. The only issue is when I try to include materials when I import - I can definitely try to recreate them in UE4 since I can import the textures, but I can't dream to do as good of a job as you guys. I'll try to download Blender and see if I can re-export from there - do you think it could be that only some parts of the model are problematic (eyes, body?)
          • NoneCGNoneCG
            2016-01-14 09:56
            Hi again, we have no experience in UE4 but you will find many video tutorials about how to bake textures for UE4.
      • ritikrajritikraj
        2018-06-28 07:37
        Good job
        • kmutlukmutlu
          2018-08-29 14:03
          great work
          • lleossgsd
            2019-05-08 19:43
            HI the rig and the animation I can see it in cinema 4D? (FBX)
            • NoneCGNoneCG
              2019-05-10 08:22
              In this model we were no able to make the FBX work in Cinema 4D R17.
            Item Rating20
            Animated Hummingbird
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            Custom License
            Custom License allows uses of the product as specified by designer. Such additional license<br/> terms shall be applied and interpreted as additions and (or) exceptions to the conditions set<br/> by general licensing terms and Royalty Free License.<br/> <a href='/pages/terms-and-conditions#general-terms-of-licensing' rel='nofollow' target='_blank'>Read more</a>
            Response 100% in 1.0h
            3D Modeling
            UV mapping
            3D model formats
            • Autodesk 3ds Max 2015 (.max)77.5 MBVersion: 2015Renderer: V-Ray
            • PDF (.pdf) (5 files)-
            • Autodesk FBX (.fbx)69.3 MB
            • Autodesk Maya 2015 (.ma, .mb)77.4 MBVersion: 2015Renderer: Default
            • Collada (.dae)69.4 MB
            • OBJ (.obj, .mtl)53.6 MB
            • Cinema 4D R18 (.c4d)77 MBVersion: R18Renderer: Default
            • 3D Studio (.3ds) -
            • Stereolithography (.stl) -
            3D model details
            • Publish date2011-06-13
            • Model ID#360
            • Animated
            • Rigged
            • VR / AR / Low-poly
            • PBR
            • Geometry Subdivision
            • Polygons 1,110
            • Vertices 959
            • Textures
            • Materials
            • UV Mapping
            • Unwrapped UVs Non-overlapping
            • Plugins used