High Detailed Photorealistic Honeybee; FULLY RIGGED and ANIMATED, UVunwrapped and smoothable, made with Maya and xgen-core for hair.
This model has a clean geometry based on loops and ‘only’ quads. It is FULLY RIGGED and comes with Maya settings for Arnold renderer.
(Ready to render exactly as you see above)
The model is provided in the default RIG pose (rigged) and the signature/preview pose, in a separate maya file.
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6 High resolution textures (main color textures are .TGA)
color: 8196×8196
specular : 8196×8196
bump: 4096×4096
wing_trans: 4096×4096
wing_specular: 4096×4096
fur color 2048×2048
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Measurement units: centimeters
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Formats included:
-Maya 2022-
HoneyBeeRIGmaya2022.ma – default RIG (maya 2022 ascii)
HoneyBeeRIG_SignatureMaya2022.ma- signature/preview pose –rigged – (maya 2022 ascii)
ANIMATIONS – referenced to the main rig
-fly (loop)- 48 frames
-fly around (loop)- 48 frames
-fly to camera- 150 frames
The ‘fly to camera’ animation is driven by an Animation Layer Rig.
You can setup the side to side fly distance, rotations, feet delay… and those parameters can be animated too.
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Polycount (quads):
main mesh: 10630
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RIG NOTES:
This model is rigged using simple ikHandles and NURBS primitive control objects to help achieve realistic animations of the limbs, joints, and muscles.
Control objects can be easily manipulated through the transform tools to achieve desired animations.
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Xgen Notes:
Created with Xgen core – It can be converted to IGS with just a click.
I added a BakedGroomManager modifier to speed up the rendering. To edit the descriptions just uncheck the modifier and proceed normally.
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ARNOLD RENDERER NOTE:
OTHER NOTES:
-The model is provided in the standard RIG pose.
-The signature preview pose is also included in a separate maya file.
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NO POSTWORK ON THESE RENDERS (ARNOLD)