High Detailed Photorealistic Deer; FULLY RIGGED and ANIMATED, UVunwrapped and smoothable, made with Maya and X-Gen Core for fur.
This model has a clean geometry based on loops and ‘only’ quads. It is FULLY RIGGED and comes with Maya settings for Arnold renderer
(Ready to render exactly as you see above)
– eyes, corneas, gum, teeth and tongue are modeled separately.
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–High resolution textures
Formats included:
-Maya 2024-
DeerAnimatedMaya2024.ma (maya 2024 ascii)
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main deer mesh: 13616
eyeballs/corneas: 224
gum: 864
teeth: 4222
tongue: 146
background plane: 100
Xgen Notes:
Created with Xgen core – It can be converted to IGS with just a click.
I added a BakedGroomManager modifier to speed up the rendering. To edit the descriptions just uncheck the modifier and proceed normally.
RIG & ANIMATION NOTES:
This model is rigged using simple ikHandles and NURBS primitive control objects to help achieve realistic animations of the limbs, joints, and muscles.
Control objects can be easily manipulated through the transform tools to achieve desired animations.
9 fully editable animation sets have been included in maya files:
1) Death (1-33)
2) Walk loop (100-119)
3) Breath (200-234)
4) Run loop (300-310)
5) Eat (400-499)
6) Look by side (500-599)
7) Attack (600-650)
8) Gets hit (700-750)
9) Agressive (800-834)
default pose frame 0
preview pose frame -10
ALL THE ANIMATIONS (WIREFRAME): https://youtu.be/VPLw5IavKaM
WALK CYCLE: https://youtu.be/YUlAwLdBMxM
RUN CYCLE: https://youtu.be/ebvjGq7ijDU
LOOK BY SIDE CYCLE: https://youtu.be/pCZ97TwIHVs
Turntable: https://youtu.be/B9GL8d_JUOU
NO POSTWORK ON THESE RENDERS (ARNOLD)