KAI T-50 Golden Eagle 3D model

- Detailed exterior, simple interior
- textured (color: 6000px; bump: 10 000px) and UVW unwrapped
- rigged exterior movable parts (ONLY IN .max FORMAT)
- every object has material's name, you can easily change or apply materials

.max format:
Rar archive contains two scenes
1. 3ds max 2011 with vray materials, which you can see in preview images in studio renders.
2. 3ds max 2011 with mental ray materials, which you can see in preview images in outdoor renders.
3. 3ds max 2011 with standard materials.

In each scene model is provided with turbo smooth modifier on stack on objects that need it.

Rigged parts: landing gear, elevator, rudder, slats, ailerons, spoilers, nozzle

.obj format:
Textures may have to be added manualy.
Rar archive contains two versions of model with simple materials:
1. Exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.
2. Exported after appllying mesh smooth. Just import, apply materials and render

.lwo .xsi .c4d format:
Textures may have to be added manualy.
Rar archive contains model exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.
Simple materials.

.fbx and .3ds format:
Textures may have to be added manualy.
Rar archive contains model exported after appllying mesh smooth. Just import, apply materials and render.

All exported formats include two versions of model: with landing gear up, and down.

Polycount:
without meshsmooth max,obj,lwo: 300 000 polygons
collapsed fbx,3ds,obj: 1 400 000 faces/800 000 poly

The below information was automatically extracted from .max file of this model
Scene Objects Information
Number of objects319
Bone geometry31
Editable poly105
Editable mesh127
Edit poly8
Shapes1
Helpers47
Objects with duplicate names7
Hidden objects0
Objects with non-100% scale96
Objects with Default names35
Objects without materials31
Animated objects93
Groups0
Scene bounding box size ( X / Y / Z )25.66 m / 33.28 m / 13.31 m
Renderer Namemental ray renderer
Type of lightingNo lighting
Object naming in scene
Names of objects in the scene (sample of up to 20 objects)
Object nameObject type
metal_nuts_nozzleEdit Poly
metal_bolts_susp_r_link002Editable Mesh
plastic_cable_headlightEditable Poly
tex02_nozzle_bladeD_071Editable Poly
tex02_nozzle_bladeA015Editable Poly
tex02_nozzle_bladeD_065Editable Poly
tex02_nozzle_bladeD_069Editable Poly
reflect_headlightEditable Mesh
plastic_seatsEditable Mesh
Bone012Bone
tex02_nozzle_bladeD_049Editable Poly
tex02_nozzle_bladeA12Editable Poly
blue_cables_lgr_bay_rEdit Poly
IK Chain012Helper
plastic_cable_lgr_r001Editable Poly
texSkin_airbrake_lbEditable Mesh
metal_nuts_nozzle002Editable Poly
tex02_nozzle_bladeA017Editable Poly
Bone031Bone
tex02_nozzle_bladeD_073Editable Poly
View all 319 objects
Animated objects
Names of animated objects used in the scene (sample of up to 20 objects)
Object nameAnimation length
tex02_nozzle_bladeC0141f
tex02_nozzle_bladeC0151f
tex02_nozzle_bladeD_0611f
wheel_rr_fold1f
tex02_nozzle_bladeA0131f
metal_airbrake_hinge_rb1f
lgr_door_r1f
tex02_nozzle_bladeD_0551f
tex02_nozzle_bladeD_0771f
tex02_nozzle_bladeD_0731f
tex02_nozzle_bladeB1f
tex02_nozzle_bladeD_0471f
tex02_nozzle_bladeB0051f
aileron_l1f
tex02_nozzle_bladeA121f
tex02_nozzle_bladeB0101f
tex02_nozzle_bladeD_0581f
tex02_nozzle_bladeA0151f
tex02_nozzle_bladeA0191f
tex02_nozzle_bladeA0201f
View all 93 animated objects
Texture files and paths
Textures6
Unique texture names6
Relative texture paths0
Absolute texture paths1
Names of absolute texture paths used in the scene (sample of up to 20 objects)
Absolute texture paths
D:/grafika/for ts/KAI T50/
Names of missing textures used in the scene (sample of up to 20 objects)
Missing textures
ridg_b.png
nozzleS.psd
nozzleC.psd
K_T50_c.psd
K_T50_b.png
K_T50_m.psd
Textures
Materials
Materials23
Default material names0
Names of materials used in scene (sample of up to 20 objects)
Material nameMaterial typeNumber of textures
texBodyShellac6
blackStandard0
texBody_metalArch & Design4
metalDarkArch & Design0
glass_darkArch & Design0
chromeArch & Design0
chromeBrushedArch & Design0
glass_clear_bumpArch & Design1
paintBlackArch & Design0
metalArch & Design0
paintGreenArch & Design0
paintwhiteDArch & Design0
tex02metalDarkArch & Design3
PlasticArch & Design0
glassredArch & Design0
paintwhiteArch & Design0
paintRedArch & Design0
glass_greenArch & Design0
brownStandard0
reflectArch & Design0
View all 23 materials
Geometry
Polygons248,737
Triangles1,361,599
Vertices697,285
3-sided polygons7,494
4-sided polygons240,150
5 and more-sided polygons1,093
Layers
Number of layers7
Names of layers used in the scene (sample of up to 20 objects)
Names of layers used in sceneNumber of objects in layer
00
dummies_bones69
cocpit8
landing gear85
nozzle82
body65
sliders10
Viewport Screenshots

Comments

Tell the author what you think of this product!

Swan3DStudios wrote
Good job. Looks excellent.
monart wrote
nice
bandrade wrote
pretty good modeling and texturing.
alibaba17 wrote
nice work
dawid3320 wrote
excellent
fady wrote
Bravoo
rafiyatna wrote
nice

Reviews

$139.30
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License:
Editorial uses only, additional clearances may be required.
Author:
Designer response: 92% in 0.5h
Available formats
  • Lightwave 6 (.lwo, .lw, .lws) 4.95 MB
    Version: 6, Renderer: Default
  • Softimage 3,5 (.hrc, .xsi) 15.6 MB
    Version: 3,5, Renderer: Default (Scanline)
  • 3D Studio (.3ds) 16.5 MB
  • 3ds Max 2011 (.max) 19.8 MB
    Version: 2011, Renderer: Default (Scanline)
  • Autodesk FBX (.fbx) 61.3 MB
  • Textures 130 MB
  • Cinema 4D (.c4d) 6.17 MB
  • OBJ (.obj) 47.8 MB
  • Stereolithography (.stl) 64.9 MB
More details
  • Publish date2014-10-06
  • Model ID#82539
  • Animated No
  • Rigged Yes(approved)
  • VR / AR / Low-poly No
  • PBR No
  • Geometry Polygon mesh
  • Polygons 300,000
  • Vertices 300,000
  • Textures Yes
  • Materials Yes
  • UV Mapping Yes
  • Unwrapped UVs Overlapping
  • Plugins used No