KAI T-50 Golden Eagle 3D model

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KAI T-50 Golden Eagle 3D model

- Detailed exterior, simple interior
- textured (color: 6000px; bump: 10 000px) and UVW unwrapped
- rigged exterior movable parts (ONLY IN .max FORMAT)
- every object has material's name, you can easily change or apply materials

.max format:
Rar archive contains two scenes
1. 3ds max 2011 with vray materials, which you can see in preview images in studio renders.
2. 3ds max 2011 with mental ray materials, which you can see in preview images in outdoor renders.
3. 3ds max 2011 with standard materials.

In each scene model is provided with turbo smooth modifier on stack on objects that need it.

Rigged parts: landing gear, elevator, rudder, slats, ailerons, spoilers, nozzle

.obj format:
Textures may have to be added manualy.
Rar archive contains two versions of model with simple materials:
1. Exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.
2. Exported after appllying mesh smooth. Just import, apply materials and render

.lwo .xsi .c4d format:
Textures may have to be added manualy.
Rar archive contains model exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.
Simple materials.

.fbx and .3ds format:
Textures may have to be added manualy.
Rar archive contains model exported after appllying mesh smooth. Just import, apply materials and render.

All exported formats include two versions of model: with landing gear up, and down.

Polycount:
without meshsmooth max,obj,lwo: 300 000 polygons
collapsed fbx,3ds,obj: 1 400 000 faces/800 000 poly

The below information was automatically extracted from .max file of this model
Scene Objects Information
Number of objects319
Bone geometry31
Editable poly105
Editable mesh127
Edit poly8
Shapes1
Helpers47
Objects with duplicate names7
Hidden objects0
Objects with non-100% scale96
Objects with Default names35
Objects without materials31
Animated objects93
Groups0
Scene bounding box size ( X / Y / Z )25.66 m / 33.28 m / 13.31 m
Renderer Namemental ray renderer
Type of lightingNo lighting
Object naming in scene
Names of objects in the scene (sample of up to 20 objects)
Object nameObject type
metal_lgr_rEditable Mesh
tex02_nozzle_bladeD_059Editable Poly
tex02_nozzle_bladeD_045Editable Poly
Bone002Bone
Bone031Bone
paintWhiteD_lgr_r004Editable Mesh
wheel_f_rotateHelper
chrome_airbrake_pushrod_lEditable Mesh
texSkin_fuselageEditable Mesh
Slider006Helper
tex02_nozzle_bladeD_066Editable Poly
chrome_lgr_f_suspEditable Mesh
tex02_nozzle_bladeA016Editable Poly
Bone023Bone
tex02_nozzle_bladeC018Editable Poly
paintWhiteD_lgr_rEditable Mesh
reflect_taillightEditable Poly
tex02_nozzle_bladeC020Editable Poly
tex02_nozzle_bladeA12Editable Poly
Bone017Bone
View all 319 objects
Animated objects
Names of animated objects used in the scene (sample of up to 20 objects)
Object nameAnimation length
tex02_nozzle_bladeD_0691f
tex02_nozzle_bladeD_0451f
tex02_nozzle_bladeD_0641f
tex02_nozzle_bladeA0141f
tex02_nozzle_bladeD_0481f
tex02_nozzle_bladeC0221f
aileron_r1f
tex02_nozzle_bladeD_0501f
lgr_r_l1f
tex02_nozzle_bladeA0171f
tex02_nozzle_bladeD_0591f
tex02_nozzle_bladeB0031f
tex02_nozzle_bladeD_0531f
tex02_nozzle_bladeD_0681f
tex02_nozzle_bladeD_0541f
tex02_nozzle_bladeD_0601f
tex02_nozzle_bladeB0081f
tex02_nozzle_bladeD_0571f
tex02_nozzle_bladeC0151f
tex02_nozzle_bladeC0161f
View all 93 animated objects
Texture files and paths
Textures6
Unique texture names6
Relative texture paths0
Absolute texture paths1
Names of absolute texture paths used in the scene (sample of up to 20 objects)
Absolute texture paths
D:/grafika/for ts/KAI T50/
Names of missing textures used in the scene (sample of up to 20 objects)
Missing textures
nozzleC.psd
nozzleS.psd
K_T50_b.png
ridg_b.png
K_T50_c.psd
K_T50_m.psd
Textures
Materials
Materials23
Default material names0
Names of materials used in scene (sample of up to 20 objects)
Material nameMaterial typeNumber of textures
glass_clear_bumpArch & Design1
paintGreenArch & Design0
paintBlackArch & Design0
PlasticArch & Design0
texBodyShellac6
tex02metalDarkArch & Design3
brownStandard0
texBody_metalArch & Design4
glassredArch & Design0
blackStandard0
blueStandard0
paintRedArch & Design0
reflectArch & Design0
metalDarkArch & Design0
paintwhiteArch & Design0
tireArch & Design2
paintwhiteDArch & Design0
glass_clearArch & Design0
metalArch & Design0
chromeArch & Design0
View all 23 materials
Geometry
Polygons248,737
Triangles1,361,599
Vertices697,285
3-sided polygons7,494
4-sided polygons240,150
5 and more-sided polygons1,093
Layers
Number of layers7
Names of layers used in the scene (sample of up to 20 objects)
Names of layers used in sceneNumber of objects in layer
nozzle82
cocpit8
landing gear85
dummies_bones69
sliders10
00
body65
Viewport Screenshots

Comments

Tell the author what you think of this product!

Swan3DStudios wrote
Swan3DStudios
Good job. Looks excellent.
monart wrote
monart
nice
bandrade wrote
bandrade
pretty good modeling and texturing.
alibaba17 wrote
alibaba17
nice work
dawid3320 wrote
dawid3320
excellent
fady wrote
fady
Bravoo
rafiyatna wrote
rafiyatna
nice
$199.00
Offer your price
License:
Editorial uses only, additional clearances may be required.
Designer response: 93% in 0.5h
Available formats
  • Lightwave 6 (.lwo, .lw, .lws) 4.95 MB
    Version: 6, Renderer: Default
  • Softimage 3,5 (.hrc, .xsi) 15.6 MB
    Version: 3,5, Renderer: Default (Scanline)
  • 3D Studio (.3ds) 16.5 MB
  • 3ds Max 2011 (.max) 19.8 MB
    Version: 2011, Renderer: Default (Scanline)
  • Autodesk FBX (.fbx) 61.3 MB
  • Textures 130 MB
  • Cinema 4D (.c4d) 6.17 MB
  • OBJ (.obj) 47.8 MB
  • Stereolithography (.stl) 64.9 MB
More details
  • Publish date2014-10-06
  • Model ID#82539
  • Animated No
  • Rigged Yes(approved)
  • VR / AR / Low-poly No
  • PBR No
  • Geometry Polygon mesh
  • Polygons 300,000
  • Vertices 300,000
  • Textures Yes
  • Materials Yes
  • UV Mapping Yes
  • Unwrapped UVs Overlapping
  • Plugins used No