Model SciFi racing plane.
Model created in Moi3d and the native format is 3dm (same as Rhino). The OBJ,FBX and Collada files are polygon mesh and the 3DM file is NURBS.
Model parts have been named and diffuse and normal maps are included. There is also the Old Style Kinetic decal and mask in each zip. This decal is in high resolution so you may want to scale it down.
The renders are done in Simlab Composer and Daz Studio and all the file formats have been packed for export in Simlab with the exception of the 3DM file that is straight out of Moi3d.
The model renders well in Daz Studio if imported as an OBJ (it needs to be scaled up once loaded). I made some changes to the material settings for Iray, such as changing the material to metal rather then the default plastic where this was appropriate. Contact me if you want advice on this.
Materials have been appropriately assigned and can easily replaced by other shaders were the importing application supports this.
The other format is SIM
The scale of this model may need to be corrected on import.