UH-60 Blackhawk 3D model

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UH-60 Blackhawk 3D model

Modeled in 3DS MAX 13 without plugins.Final render in Marmoset 2.06
The model has primarily quad based topology so you can easily choose the models resolution with a subdivision modifier, like TurboSmooth.

All the models parts and scene helpers are organized via their naming scheme.

You could easily use this model as the foundation for other Blackhawk variations - such as the Seahawk.

The model has many moving parts including the doors, windows, rotors, landing gears, tail wing, tail fold, and the cockpit controls.

The model is fully detailed inside and out with a full interior and cockpit.

Textures are in TGA format and range from 4096x4096 (for the fuselage map) to 2048x2048 (Cockpit and other textures) pixels and include a color, specular, glossiness, transparency and reflection map.

The archive includes textures, MAX, obj, FBX files and Marnoset

Comments

Tell the author what you think of this product!

VitLoss wrote
VitLoss
cool!
ajaycgtrader wrote
ajaycgtrader
Great work dude
$41.30
Offer your price
License:
Editorial uses only, additional clearances may be required.
Author:dipu-2dipu-2
Designer response: 48% in 48.0h
Available formats
  • Truevision(.tga) (16 files) -
    Version: 1.0
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    Version: 1.0
  • Maya 2015 (.ma, .mb) 117 MB
    Version: 2015, Renderer: Mental Ray 1.0
  • OBJ(.obj) (2 files) -
    Version: 2015
    Version: 2015
  • Cinema 4D R16.011 (.c4d) 65.3 MB
    Version: R16.011, Renderer: Default 1.0
  • Autodesk FBX 2015 (.fbx) 49.9 MB
  • Other 2.07 399 MB
  • Alias/WaveFront Material(.mtl) (2 files) -
    Version: R16.011
    Version: 2015
  • 3ds Max 2013 (.max) 55.2 MB
    Version: 2013, Renderer: Default (Scanline) 1.0
  • Stereolithography (.stl) (Contact for availability) -
More details
  • Publish date2015-09-05
  • Model ID#158606
  • Animated No
  • Rigged No
  • VR / AR / Low-poly No
  • PBR No
  • Geometry Polygon mesh
  • Polygons 795,234
  • Vertices 805,213
  • Textures Yes
  • Materials Yes
  • UV Mapping Yes
  • Unwrapped UVs Non-overlapping
  • Plugins used No