A COLLECTION OF FOUR INDIVIDUAL SCHOOL SCENES - CLASSROOM INTERIOR x 2, HALLWAY x 2:
'Classroom Interior 1':
Scene Information
- The scene is prepared for V-Ray
- The preview images are render outputs
- The system unit is [cm]
- The images were rendered with V-Ray 3.40.02
Geometry
- Polys: 321, 653
- Verts: 325,398
- The stack of the model is collapsed
- The model is high res and ready for closeups
- All objects are named and organized with layers
Materials
- The scene uses V-Ray materials
- All maps are in the 3ds Max zipfile
Light setup
'Classroom Interior 2':
Scene Information
- The scene is prepared for V-Ray
- The preview images are render outputs
- The system unit is [cm]
- The images were rendered with V-Ray 3.40.02
Geometry
- Polys: 173,537
- Verts: 167,031
- The stack of the model is collapsed
- The model is high res and ready for closeups
- All objects are named and organized with layers
Materials
- The scene uses V-Ray materials
- All maps are in the 3ds Max zipfile
Light setup
- The studio light setup is included
Formats
'School Hallway 1':
Scene Information
- The scene is prepared for V-Ray
- The preview images are render outputs
- The system unit is [cm]
- The images were rendered with V-Ray 3.40.02
Geometry
- Polys: 540,364
- Verts: 413,125
- The stack of the model is collapsed
- The model is high res and ready for closeups
- All objects are named and organized with layers
Materials
- The scene uses V-Ray materials
- All maps are in the 3ds Max zipfile
Light setup
- The studio light setup is included
Formats
'School Hallway 2':
Scene Information
- The scene is prepared for V-Ray
- The preview images are render outputs
- The system unit is [cm]
- The images were rendered with V-Ray 3.40.02
Geometry
- Polys: 130,158
- Verts: 139,992
- The stack of the model is collapsed
- The model is high res and ready for closeups
- All objects are named and organized with layers
- The scene uses instances
- The upper and lower floor are not fully modelled; only the staircase to extend the shot
Materials
- The scene uses V-Ray materials
- All maps are in the 3ds Max zipfile
Light setup
- The studio light setup is included
Formats