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The collection consists of:4 models total
Hair “Pack - A” Real-Time Game-Ready 3D Model
Includes four hairstyles:
- Bob Cut With Bangs
- Top Bun
These are realistic assets made for Real-Time engines using PBR technology as seen in many modern AAA games. They can be used in cinematics or can be simplified for mobile use.
- This assets are designed for the next-gen real time engines (i.e. Unreal Engine, Unity), however they may be used with other renderers (i.e. mental ray, v-ray, Arnold, etc)
- Default hair color is blonde, so it can be tinted to other colors or be made darker.
- Single set of textures are shared between the four hairstyles.
- Textures are Color/Albedo, Alpha, Normal, Specular, AO. 4K resolution (4096x4096 px).
- Hair geometry is organized in layers for easy isolations and adjustment.
- Includes two levels of details (Lower & Higher Poly).
- Real world scale. Upon importing the model will appear at 180 cm or about 5 feet 11 inches.
- Includes head placeholder (untextured).
- All objects are named and organized.
- Previews are rendered in Marmoset Toolbag 3.
- FBX (lower & higher resolutions), plus head placeholder.
- OBJ (lower & higher resolutions), plus head placeholder.
- Marmoset Toolbag 3 scene (as seen in the preview images)
- COLOR (ALBEDO) – TGA 32bit – 4096 (Blonde, Red, Dark)
- NORMAL – PNG - 4096
- SPECULAR – PNG - 4096
- AO – PNG – 4096
- ALPHA – PNG - 4096
- 23028 tris (lower)
- 48748 tris (higher)
Bob Cut With Bangs
- 12104 (lower)
- 19368 (higher)
- 23228 tris (lower)
- 39392 tris (higher)
- 17232 tris (lower)
- 27621 tris (higher)
Note: *textured face is NOT included in the package
This hair style is compatible with “Female Custom Basemesh.” It will fit perfectly on the head even after facial and body adjustments.
*If you have any questions about this model, please send me a message and I will be happy to assist.
Thanks for looking!