DESCRIPTION

A very useful body part to have hanging around in case it needs to be attached to someone. This is one of the base models that I’m making to build my model library so that creating characters can be a much quicker and effective process. Hands are tricky to model as they have a lot of minor details that need to be self-contained in the hand and not add large vertex counts to the rest of the character model. It presents a challenge, but once you’ve got a base like this hand it can be attached to numerous models to save time.

*This hand has a painted texture to show how the hand holds up under texturing, but the painted texture only looks good from the front and back since it was just straight stencil painted. I may later come back and update it with a functional texture like that, but it currently doesn't have one.

Resources and References used• Hand anatomy images • Review of other hand model topology for inspiration• Pictures of hands both my own and from google images

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Hand Model 3D model

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Native file format
BLEND4 files
Size: 20.3 MB
Cycles | 2.79
Cycles | 2.79
Cycles | 2.79
Cycles | 2.79
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OBJ
OBJ | 3 files<br />File Size: 4.94 MB
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Autodesk FBX | 2 files<br />File Size: 3.94 MB
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Collada | 2 files<br />File Size: 7.61 MB
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