Military box Made in Autodesk MAYA. For 3ds MAX: when importing an OBJ file into the scene, put Maya in the presets. The texturing was done in Substance Painter for V-Ray (HDRI-title: panorama). HDRI is not attached. Incoming cards: Diffuse Glossiness Height Ior Normal Reflection
To get the result as on the render, look at the description: http://3dstudiomax.ru/index.php/blog/3d-grafika/22-perenosim-karty-tekstur-iz-substance-painter-v-vray
If you have questions, write. Be sure to answer!