Nice topology as shown in preview images. Bowl was made with loop tools, subdivision surface modifier level 1, not by modifying default object in Blender, Chinese script was engraved to bowl body manually. I did not use any other modifiers or plugins. All images textures were modified by GIMP. Make sure model looks realistic and light enough for animation scene, good for rendering from front view, top view. Render engine: Eevee
Only quad in model, no N-gons, no triangulates, no vertices with more than 5 edges,UV unwrap manually, no smart UV project, no UV overlapping other standards also meet CGtrader requirement. Please see attached image for verification from Kodama. However, I got problem with UV stretch.
Total vertices: 35866. Dimension: 29.1 x 29.1 x 18.9 cm ( Please see detail in preview images)
Chinese script in model: 金 = gold
2K textures: Diffuse, Metalness, Roughness, Normal. Material has not baked into textures maps yet.
Avaiable formats: glb, obj, stl, fbx. FBX file ( no embed textures), image textures are in zip file.
Any question about working process, any idea to improve model quality, please let me know