A 3d mesh for animation, VFX, or basically anything else!
This mesh was developed using topography satalite data from NASA.
At 1,000,000 polygons, this is the largest, most detailed 3d mesh I have ever made. I created this mesh for the purpose of education and research. Please keep this in mind as you use it. I do not recommend simplifying the mesh prior to use in video games.
PS:I am working on a video game version of this mesh for better load times.