DESCRIPTION

How to add 3d animated people to the scene without problems?
How easy is it to use mocap animation, animated clothes, clone and scale without problems?
The solution is to use the 3D model with the finished vertex animation based on the point caching.

special of using this point cache people:

no biped and bones
do not edit the animation
ready clothes simulation
it is easy to merge, transform, clone
infinite looped animation
nice fps view in viewport

 Model specifications:

101755 poly
202690 tris
one texture 4096x4096 png
29 frames at 30fps pointcache pc2
scene units: cm

This model is good for medium and long-range plans of architectural animations, commercials and other.

Preview pictures and video without post processing, video scene included.

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eduarda-eCommunity member
This user is part of the CGTrader community
Olá, tudo bem? Como posso passar esse modelo para a Unreal Engine?
mt
mtnworldCommunity member
This user is part of the CGTrader community
thank you
so
souravnimjeCommunity member
This user is part of the CGTrader community
Ossum
te
ter-burgCommunity member
This user is part of the CGTrader community
thank you
el
eli3dCommunity member
This user is part of the CGTrader community
nice

Sports woman warm-up Free 3D model

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Native file format
MAX
Size: 55 MB
Renderer: Corona | 1.7 | 2016
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101755 polygons
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/ 115731 vertices
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