A steel/leather bracer, that can be used as armor piece or accessory for character. The model does not have fixed scale, so it have averege scale. Package includes 2k PBR textures (Albedo, Metallic, Normal, AO (optional)). This time I was messing around in Unity 5. That was a challenge to figure out how to apply PBR textures on my model. If you will import it to Unity3d, model will have 2288 verts because of modified vertex normals and UV coordinates. Modeled in Blender. Rendered in Unity 5. Textures were made in Photoshop, Quixel and Genetica.