vray for maya 1.5
Clean topology based on quads.
This model is completely UVunwrapped.
texture and shader:
all the textures res is 4096 4096 PX.
vray shader is used.
vray SSS shader is used to face and body.
vray stand shader is used to other parts.
you can change the shader type what you want.
body and face is riged to animation.
the body rig contain stretch and IKFK switch etc features.
the skin weight is good for various motion.
all the blendShape target is preserved in the maya scene.
Convenient for you to make changes.
the Size of character can be adjusted at will.
vray render is used to render.
lights in included in the maya scene.