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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Car was made by modifying default object, no modifier in Blender or other plugins. Images textures were modified by GIMP. Model looks funny and light enough for any purpose of using. Render engine: Eevee.
Model contains N-gons, no triangulates, no vertices with more than 5 edges, other standards also meet CGtrader requirement. No mark seam during UV editing, no overlapping UV. However, I got problem with UV stretch. Please see preview image, I also attached screenshoot for verification from Kodama. Total vertices: 470. Dimension: 9.15 x 2.32 x 3.33 m ( Detail in preview images)
2K textures: BaseColor, Normal, Metalness, Roughness. 3 types of materials (rust metal, wood, stone) were baked in textures maps.
Avaiable formats: glb, obj, fbx. FBX file ( no embed textures), image textures are in zip file.
Any question about working process, any idea to improve model quality, please let me know