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2021-09-20 12:22:31 UTCsaralarao
Thanks
I create organic and nonorganic models. This one is modelled and unwrapped in Maya and the final render is done with Arnold, Maya. Final composition of renders are from Photoshop. Sculpted in Zbrush textured and baked Maps from Substance Painter.This model contains exterior and interior parts.WinRAR file contains below folders and files;Texture folder: Contains BaseColor, Roughness, Metallic, Normal, Ambient Occlusion and Opacity maps.Fomat1: FBX fileFormat2: OBJ and MTL filesFormat3: Zbrush ztl fileOn your request I can send Maya and Substance Painter files.Enjoy. Thanks.